Nice! That was fun. I like how you indicated the locked platforms verses the changing ones. I found 3 out of the 4 flags. I could not find the last one. Also a red changing platform materialized on top of the player, then the player seemed to turn invisible and I had to restart.
bblodget
Creator of
Recent community posts
Yes, it does have a resemblance to Run from coolmath games. Although I was unfamiliar with that game before I started this game. My inspiration was Szeth, the Shin Assassin in White, from the opening of The Way of Kings by Brandon Sanderson. Szeth could lash to walls and change his personal gravity. My other inspiration for this game was the game Marble Blast Gold.
I'm glad you like the idea! I've done a manual tesselation placement program before without AI. I've been writing my own AI framework for coding projects which I call claude-on-rails. I thought this would be a good chance to test it out on a small project. But in general I agree, it is good to force yourself to code without AI sometimes to keep your coding skills sharp. But in contrast using AI allowed me to focus on the vision and the design, without getting bogged down in the coding details.
Thanks. I'm glad you enjoyed it. Maybe I could add an options page in the future. You could turn the "metronome" off for the speed run version. The idea behind the metronome is it forces you to have to hold the numbers in your working memory a little longer, and empty them at a prescribed rate, which I think take a little more concentration. But turning off the metronome and going for speed would be a fun option.



