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Beryl

8
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A member registered Aug 10, 2019 · View creator page →

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Regarding the expansion of mini-game content, since the game's pacing has not yet been mapped out to include moments of visual innovation, the current priority is to introduce short vignettes that allow players to experience heart-fluttering scenarios of various types.

I am currently researching how to ensure consistency in AI-generated imagery—specifically, using various combined tools to keep character facial structures from shifting and to maintain a unified look across a set of character portraits.

However, the next update isn't planned to be a new level; instead, I intend to release a follow-up short story for *Zousei* Act 1. This short story will feature two sets of CG illustrations as well as backgrounds for all the scenes.

You can choose to settle up and reset the crates to continue playing; failing due to an overflow won't reset your progress.

I'll give it a try and see if adding a "Next" button—allowing users to manually control the pace—improves the experience.

I will try to add some explanatory notes to the interface for the second level.

還在努力><

大致上懂怎麼用了  已經把下載檔案放上去了

Full-screen option has been added. For the offline download, I just discovered that you need to click the "support this game" button to download.