No worries. I'm impressed how well Godot handles mobile as it is. Pixelorama and GodSVG for example is pretty good.
Your tool comes at a pretty interesting moment for me as alpha builds of official Blender on Android are coming out now. It sorta works around the issue with multi tapping, but still.
I know I'm an oddball using a phone as my main dev environment so no pressure ^_^.