I was super excited about this, but it is not small screen friendly at all. I cannot use this as is. Additionally touch screen events aren't handled well, I cannot make a cube with depth.
I hope mobile is a consideration in the future. Good luck!
No worries. I'm impressed how well Godot handles mobile as it is. Pixelorama and GodSVG for example is pretty good.
Your tool comes at a pretty interesting moment for me as alpha builds of official Blender on Android are coming out now. It sorta works around the issue with multi tapping, but still.
I know I'm an oddball using a phone as my main dev environment so no pressure ^_^.
I tested on an android tablet and unfortunately it doesn't seem to create depth for any shapes
Tried with touchscreen/stylus/mouse
edit: looks like a workaround is after placing the (flat) shape you can then add the depth with face mode.
its an extra step compared to PC, but at least its not completely unuseable