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bubblekings

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A member registered 5 days ago · View creator page →

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Great! I hope you can enjoy the demo now. Please leave a rating if you enjoy the game!


https://bubblekings.itch.io/endless-void-idle-tower-defence-demo

Defend your tower, upgrade your arsenal, and push through 150 waves of increasingly brutal enemies. Offense, defense, and utility upgrade trees, a full research lab, legendary weapons, and a massive skill tree with 100+ nodes.

https://bubblekings.itch.io/endless-void-idle-tower-defence-demo

Free browser demo, full version coming to Steam.

Hi Ace, 

I've released a patch to help lower spec machines. Can you let me know if this fixes your issues. Thanks!

Hi Idyaceina, 

I've released a patch to help lower spec machines. Can you let me know if this fixes your issues. Thanks!


Hi Ace, 

thanks for playing,

Are you able to provide more information on your setup. I have seen someone say this before but I can't recreate it to fix the issue without more information. 

Appreciate the feedback!

Interesting, I'll investigate. But might be hard to find what is wrong with your specific setup without more information since it seems to be running fine on most setups

Hi Idyaceina,

Would you be able to provide more information about your setup? It seems to be working fine on the devices I've tried so would be great to be able to determine what is happening so I can fix it for you



Done!

Hey Idyaceina!

thanks for playing. Is there a certain upgrade in particular? They seem to work fine in general from what I can tell.

Thanks for the help!

(1 edit)

Hi All,

Indie Dev from Australia, I've been working on an incremental idle tower defence game called Endless Void, and I just put together my first demo on Itch:

https://bubblekings.itch.io/endless-void-idle-tower-defence-demo

It's a single-tower defence loop with real-time cash upgrades during runs, persistent lab research between runs, 1,200-node constellation skill tree, some rougelike elements and offline progression.

The demo is capped at Wave 150, which gives you a solid slice of the early game and lets you unlock your first legendary weapon or two. You can also export your save to carry your progress over to the Steam version later when it launches in November

I'd love some honest feedback on the early-game pacing, skill tree, UI, demo length or any bugs/performance issues you run into.

If you would like to keep up to date with the launch of it you can wishlist it on steam here:

https://store.steampowered.com/app/4710800/Endless_Void_Idle_Tower_Defence/

Thanks for trying it out!

Hello!

hope you enjoy/enjoyed playing Endless Void. I spent a lot of time working on it and am excited that people are finally able to play it also.

If you have any feedback or just want to say something feel free to make a post.

Thanks!