Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

c-whiskey

6
Posts
1
Topics
A member registered 85 days ago · View creator page →

Creator of

Recent community posts

I had a quick go of your game so only a short review. 

The font size is way too small. This is fairly critical and something you should consider addressing sooner rather than later. 
It was actually unplayable for me, I couldn't read the text without bringing my face much closer to the screen, even then it was a struggle. 

So I tried clicking all the buttons to see if I could figure out how to play. I clicked everything I could see and nothing seemed to happen that I could make sense of, it looked like I was buying things and I had to open a store in order to continue. With the amount of information on screen and the tiny tiny font size, I really struggled to figure out what I was doing. 

I typically avoid reading a description before I play because I believe things should be intuitive and self teaching. I went back and read the description. It seemed to communicate what I had observed in game, that is I had bought some things and needed to open my store. No guide on how to open a store though.
I tried playing again, clicking all the buttons to attempt to open a store. I could see a disabled "open store first" button, but no actual button to open my store. 

To answer your question: The first 5 minutes of this game was confusing. I had no idea what I was doing and felt like I was unable to actually 'play' the game.

+1 to the confusion of the line only sometimes coming out of the yellow ball. I didn't realise it was intended to be that way until I came to the comments. I found the game had a lag spike whenever a ball exploded too. 

I'm planning to enable multiplayer for testing on a steam demo soon(ish). It's functional, just not optimized. 

Web export is live! 

Noted, screenshots uploaded. Thanks!

I'm working on getting a web build going so players don't have to download an exe. Hopefully that will attract some more feedback. 

(3 edits)

I have made a little demo for my game I intend to release on steam later this year. 
It's a multiplayer crossword game where all players are acting on a shared board. 

This demo includes two basic demo levels and is single player only, it's fairly stripped down for web.

I'm currently trying to nail the feel of the game and improve replayability. Any feedback both positive and negative (constructive) are appreciated. 

Please let know if if any of the sounds 'feel' wrong or are annoying. 

Edit: Now available in browser, no download required. Give it a crack if you skipped it earlier!
https://c-whiskey.itch.io/super-friendly-crosswords-demo