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Cocktailzzz

18
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1
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A member registered Jul 02, 2024

Creator of

Recent community posts

i agree with Robert Peters on his take. but apart from that it was a very fun game with great dialogue. Well done!

yes i agree, with the current setup the default cut overshadows the tools almost completely in terms of efficiency and convenience. we'll try to play around with the balance more or even change the whole effect of the tools if there's chance.
Thank you so much for playing and for the feedback as well :) 

Noted! Thank you so much for playing the game and for the feedback :) 

Cool physics! i like it :)

Thanks! and i'm happy to hear that you took the time to go for a perfect win :D

Thank you!
yeah it was supposed to have different tolerance levels for customers (angry customer = low error tolerance) but due to the time limit it's now fixed at just 5%

Bro i could play this all day! very satisfying animations and art.

Love the art style ! 

simple and well done, i think it's a little too forgiving when it comes to the laziness bar but other than that.. pretty good stuff!

i love the ui so much, reminds me of old nintendo ds games. Well done!

Bro, this is too good 

Very cool

Very good looking and satisfying game

That's a pretty good basis for a STS-like game, well done

Looks good, what engine did you use ?

bro asking the right questions

Very well, here's my discord: cockt4il

i can handle the technical side and scripting (for both 2D and 3D) mainly gdscript but i can do some shader scripting as well. so i'm looking for someone who can handle art / Ui, i'm also open to game ideas if you have any