Tested Godot 4.6.3 with v3 now: The hands are not reacting on it. so it's not only 4.7.
Anyway, maybe we wait for others with Pico4...
Tested a clean project in Godot 4.7.1 stable (Linux). Godot OpenXR Vendors PIugin v5 loaded in asset store. But no vendors-list shows up in Export, Android under OpenXR-select tab. Same with Vendors PIugin v4
Mobile renderer crashes on Pico4, gI_compatibility loads forever like no standalone vendors loaded.
By the way Balloon Dino Death Dome by Kimau Pico4.apk worked.
Downgraded my simple 4.7-project, tested with v4.5.1 and Godot OpenXR Vendors plugin v3: Works. Tested with 4.7.1 and vendors V3: works, but hands (MeshInstances3D boxes) don't move.
Tested, sadIy did not change anthing. It's the controller press on the first XR-Godot-splash-screen, so I don't get into the real game. Guess it's wrong in the Bastiaan- and Malcom Nixon apps everywhere, when I remember correct. Both seems to only test with Quests. Bastiaan told me long ago, on Godot-editor, middle, bottom tabs 'OpenXR Action Map', 'Pico 4 controller', delete should fix, it rewites it new. (the openxr_action_map.tres is in your main folder res://openxr_action_map.tres on the left, bottom file-list in editor, make a secure-copy in case). Another tip, makes user easier to find your app if you don't use the default-Godot-icon: in Godot-Editor, top left-menu, Project, General, Application, Config, Icon (res://icon.png) you can design your own app-icon. Anyway, saw your U-Boot in video, would be nice if you could get it running for Pico4 too. ;)
Tested Balloon Dino Death Dome from Kimau WORKS. Yuppee, very nice I Iike it. Thank you for a Pico-version! ;)
Thank you for making a Pico-version, tested. SadIy Friends_Adrift_Pico.apk crashes on load. Testing the openGL version now, works, Iooks promizising, but same probs with the hands no reaction... Dam, was hard to find the apks, aII named 'adrift' and with all the same Godot-icon. Makes it hard, which is which... Don't forget to design an icon for your games. ;)
Works, but I have the same probs with the hands not reacting like in absyo game Off Nominal I check if I get a newer version of my Pico4 OS...
Hi, sadly most devs forget that there is still another small community with Pico4 XR-headsets, with not much indy-games yet, even if it takes only 15 mins more to build a pico4 version too. If you want help to test, please post your game link. Or If you have a source-DL I offer help to build a pico4 standalone version too.