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defaulted_individual

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A member registered 48 days ago · View creator page →

Creator of

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People have interpreted "free-speech" as saying worthless, brainless and disrespectful shit in public or in the internet without facing any consequences. That's the main problem.

A 100 years ago, they would have been beat to dust by the public for such illogical shitbagery.

Just because your dumb ass doesn't understand shit doesn't make their writing shit.

Damn, a true good human and philanthropist right here. I'll start doing this too from this year🫡

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Temu version Hitler

I personally think it's an alt of the origin of this problem in this community (you know who).

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I do accept trans / LGBTQ+ rights. However, I will not accept your forcing of elements of your choice into others' creations when the creator doesn't want to do so.

Also, calling the dev transphobic when he didn't even make any such remark is quite a shameless and lowly act.

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Also, what are these genocidal and threats from this user?

Why is advocacy for trans rights (that too in a game by forcing their shit on others) being correlated to extermination of cisgenders?



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In the past few weeks, there has been a growing discussion and concern regarding the inclusion of various sexual orientations.
If you are not aware, I would request you to read some of the top posts under this forum.

The only thing I would like to say is... game development is a form of art. Coding and related is what makes it possible. 

Do you ever go up and call an artist a transphobic bigot if they draw cisgender characters with heterosexual orientations or request them to change their art to be more inclusive? If not, why do so in case of a gamedev? Art is not just made for public appeal and validation. It's also made as a medium of expression.

Remember, inclusivity in daily life w.r.t. access to public features, public jobs, government institutions etc. is a right. But inclusivity in creative art by OTHER people is a privilege, not a right. If the artist doesn't want to include something in their creation, whatever the reason might be, they don't have to.

Also, if the game is not upto your standards or genre, don't interact with the community at all. Go read up on the "Bean Soup Theory". Stop forcing your opinions and preferences on other people's creations. If it's not for you, you should probably not engage with it.


Keep in mind that I, in no manner or form whatsoever, support some of the utterly dirty comments made by some *actual* transphobes in this community. What angers me is some people's implications that the dev too, is a transphobe when there is no indication of any such thing whatsoever in their posts.

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Too bad you had to resort to slangs and slurs for a simple conversation.

Anyways, I'd like to remind you that game development is more about art and expression. Coding in the intended features is a small part, just like brushes and colors are, for painting. You can critique an artist for depiction of NTR but you can't choose for them ,i.e., can't ask them to remove it just because you want so. If they depict something in their art, they do. Same goes for writers and gamedevs.

NTR was mentioned as an example, same applies to this case. Just mentioning because your comments exhibit your lack of understanding of light analogies.

Not gay. Read the post properly.

This is what happens in elite wokeism. The push for extreme political correctness even on light-hearted matters is rotting the entertainment industry to the core.

Oh okay then. 
Criticize Pokemon. - "Animal abuse"
Criticize The Simpsons - "Stereotype against Indians"
Criticize The Lion King - "Glorification of Colonialism / Monarchy"

Look what the entertainment sector devolves into when this mentality pushes for extreme "political correctness" on every small thing, regardless how unserious it can be.

Also, showing something happens doesn't mean supporting it.

As I already mentioned in a similar post of yours - /t/6993527/black-wolf-girl-nonbinary-babies,
Just. No.
Not just because of my personal preference, but also because of how the game is tailored (seeing the current devlogs), towards a certain genre and a target audience. Not every game needs to address all orientations.

Just. No.
Not just because of my personal preference, but also because of how the game is tailored (seeing the current devlogs), towards a certain genre and a target audience. Not every game needs to advocate all orientations.

Haha, yeah... Ruby was a character I intentionally made to look like a helpless child to geet the player's guards down. But to be fair, all characters' impostor versions are easily detectable at the game's current state. Planning to improve that on future versions (after the game jam ends). 

And yeah, I like that idea of hotkeys, will keep in mind for the future!

Thanks a lot! I played your game too, wonderful art style!

Thanks! I tried to partially use the old parser-controlled take on old-school text-based games to reinforce the terminal-feel. Thanks for the awesome review!

Yeah I tried to do a lil' something with those 3 lines, but failed miserably. Thinking of completely revamping them after the jam.

Thanks! Glad to hear that :D

Yeah I tried to do a lil' something with those 3 lines, but failed miserably. Thinking of completely revamping them after the jam.

And thanks for the kind review!!

Yeah, I have planned to cut down a bit on the extra information. A bit of it necessary to give the feel of an "actual" station record, but most people are of the opinion that the filler is a bit too much. Will improve after the jam is over.

Thanks for the positive review! And yes, I am definitely going to do further development on this game after the jam is over. In fact, a lot of it is already in the works ;)

Thanks so much!

Thank you so much for your detailed review, I will definitely keep all of these in mind when I continue development after the game jam.

As for your game, I played it and it was very fun! Seriously gave a lot of Geometry Dash visual "vibes" haha. Very responsive and dynamic visuals. However, when I tried to rate it, it said that the entry was disqualified. Do you mind sharing what happened?

Here's my game! Hope you have fun ;)

Rate Airlock Protocol by defaulted_individual for Brackeys Game Jam 2026.2 - itch.io

Rated your game, excellent art, hats off.
Here's my game: Rate Airlock Protocol by defaulted_individual for Brackeys Game Jam 2026.2 - itch.io

Just rated yours!
Here's my game: Rate Airlock Protocol by defaulted_individual for Brackeys Game Jam 2026.2 - itch.io

Just rated yours and left a comment!
Here's my game: Rate Airlock Protocol by defaulted_individual for Brackeys Game Jam 2026.2 - itch.io

That was a really fun experience! Interesting concept

Glad to hear my efforts at ensuring immersion are going strong.

And yes! I actually plan to do that lol, as I will be continuing development on this even after the jam ends.

Ah, okayyy.
Thanks a lot for pointing these out, I'll try to work on them after the game jam is over! (because of change restrictions)

Glad that it was an enjoyable experience! You are the first one to catch the Resident reference lol

Information on the gauge was in the "Station Records" modal. Also, I didn't catch what you meant by "signal to noise ratio", are you referring to the glitch effects?

Thanks! This really means a lot.

Heyo, try my game if possible please!

/jam/brackeys-16/rate/4951949
A thriller + horror terminal-based game where you control an airlock and decide whether the thing on the intercom is a human or another infected...

I'd be glad if you could drop a review, whether good or bad. This is my first complete project and I am constantly looking for more suggestions for improvement.

I'm going to try out yours now!

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Heyo, try me game if possible please!

/jam/brackeys-16/rate/4951949

A thriller + horror terminal-based game where you control an airlock and decide whether the thing on the intercom is a human or another infected...

I'd be glad if you could drop a review, whether good or bad. This is my first complete project and I am constantly looking for more suggestions for improvement.

Heyo, try my game if possible please!

/jam/brackeys-16/rate/4951949
A thriller + horror terminal-based game where you control an airlock and decide whether the thing on the intercom is a human or another infected...

I'd be glad if you could drop a review, whether good or bad. This is my first complete project and I am constantly looking for more suggestions for improvement.

I'll try out yours now!

A wonderful experience! Truly a 5/5 on all fronts from me.

It's even more impressive that you did this with no engine and just Three.js and Vite. Hats off.

Heyo, try me game if possible please!

/jam/brackeys-16/rate/4951949

A thriller + horror terminal-based game where you control an airlock and decide whether the thing on the intercom is a human or another infected...

I'd be glad if you could drop a review, whether good or bad. This is my first complete project and I am constantly looking for more suggestions for improvement.

Heyo, try me game if possible please!

/jam/brackeys-16/rate/4951949

A thriller + horror terminal-based game where you control an airlock and decide whether the thing on the intercom is a human or another infected...

I'd be glad if you could drop a review, whether good or bad. This is my first complete project and I am constantly looking for more suggestions for improvement.

Heyo, try my game if possible please!

/jam/brackeys-16/rate/4951949

A thriller + horror terminal-based game where you control an airlock and decide whether the thing on the intercom is a human or another infected...

I'd be glad if you could drop a review, whether good or bad. This is my first complete project and I am constantly looking for more suggestions for improvement.