Development update: a Boss Trophy Hall is taking shape!
I'm preparing a new island building for Mini Legends Idle, with 33 voxel boss trophies and three active trophy slots. Duplicate trophies will strengthen your chosen bonuses when you add them to the hall.

This is an actual Godot development preview, not a feature already released in the downloadable demo.
I'm also working on smaller pet healing potions, guild contracts limited to stages you have reached, equipment donation filters, and more readable market tooltips.
If you enjoy idle RPGs and collecting loot, you can try the current free Windows demo here: Mini Legends Idle on itch.io. The Steam demo is available too.
Read the new development update
Which trophy combination would you try: damage, survivability or skill bonuses? I'd love feedback on the demo's pacing and readability. Thanks for taking a look!







