Mainly just for reach. Some people will automatically ignore a web only game.
Edit: also people searching for a specific platform won't even see it.
In no particular order
I was posting devlogs when I updated the game (I was on a roll for like a week and it's a very simple game)
The half hour is my estimate of how long it would take if you were actually able to finish a run
Godot TOS requires licence information to be accessable when distributing publicly and I've had issues with text files not exporting right before
I only have a phone (Yes I've been called masochist for making games on a phone before)
Also apparently distributing a Godot project for a platform without testing isn't recommended
I just leave the attachments at default which appears to be everything uploaded since the last devlog
I kept searching and finally found an answer to one of the questions. I found an older post that for some reason didn't come up when I was searching for similar questions that has multiple answers all saying that a restricted test build would fall under the exception for multiple project pages. I just need to figure out if there's a way to delete it when I'm done now.
Edit: I didn't notice the edit button until after making this post
Okay I've decided to add executables to a previously web only project. However while the engine I use can export to various platforms I can't test that there's no unique issues with the export. I am looking for people to help but I can't go dropping random executables so someone suggested that I restrict the executables behind a code on the project page. I have been trying for a bit now but I can't seem to figure out how. (If that's not possible then I was also considering making a separate version of the project that is restricted access but I'm not sure if that's allowed)
Forgot I meant to reply. The indoors thing makes sense. I've got my farms in a fenced in area wrapped around the side of my main house accessed through a back and side door. Also at some point after my initial post the NPC who was maintaining my farms stopped accepting quests until I tried to directly give the job at which point she immediately teleported to my farm and started working again.
I've noticed some oddities if you place crops next to doors. They won't be watered by rain and can only be harvested while standing in the door. Also if there was a way to mark tiles within a farm area as not to be planted and/or for a specific crop when getting an NPC to tend your farm that would be useful. (Eg. The corners of the area around blueberry bushes)