I've just uploaded a fix: during a checkpoint your flame is now frozen and the banner tells you to stop and look, the same way reverse scroll tells you its rule up front.
dm9494
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Thanks for playing! Really glad the scam with 1.2M upvotes landed. "Popularity as camouflage" was exactly the idea, and the soup podcast is one of my favorites too.
On the checkpoint: yes, the drain is meant to keep running, but at a quarter of the normal rate. The idea is that you stop scrolling and hunt for the stars, and the stars follow the posts they're on. You've made a fair point, though: the banner never actually says "stop and look". It only says scrolling won't help, so chasing stars while you scroll is a natural thing to try, and it ends up testing your aim instead of your judgment. Reverse scroll tells you its rule up front, and the checkpoint should too. Thanks for spelling that out.
Thanks again for such a thorough run. Every point checked out, and I've fixed all five: steady scrolling now only keeps the flame at half (good calls fill the rest, and the combo needs judging to climb), the +150 only pays when you actually handle the event, the update banner wraps instead of cutting off, PLAY sits right under the title, and the page jump is gone. It turned out the game grabbing focus was scrolling the page, not the wheel itself. Judging also moved to A / D. If your metronome wants a rematch, it's live now.



