This one had such a funny concept. I loved lingering on all the characters and just seeing them vigorously shake their head like "nah it wasn't me". I think my only mini complaint is that I wish there were some UI selection noises when you clicked on people or accused them. I think it would've heightened the experience! I didn't understand it at first, but over time I came to understand that the fart clouds were related to what they ate and I thought that was a funny little detail to include. Nice game!
Toodle_Kahoodle
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I have been staring at the screen with very blood shot eyes. I found myself playing this one for a while (Although I'm not the best at this game). I found the concept to be very cool about looking for the number/word "one". Sadly, I could not find anyone to play a competitive online session with at this time. Also, I wasn't truly sure how this fit the games theme until I remembered it was called "trust no ONE" and I went like OOOOOH. Very clever. I think the game is very well done!
Very fun little game! I remember learning about misleading advertisements in school and being shocked with how you can word things and get a way with so much. This has probably been one of my favorite games so far that have fit the theme the most. The game play is also very polished and feels very nice to move and shoot! I feel like in most scenarios people tend to over look mouse sensitivity or just general good movement but I really liked how everything played out.
Your game is so polished! I also love the variety of characters involved in this game and how their personalities shine in their designs. UGH the color palette also looks so cool. My only mini critique is that I wish all text could be clicked to skip to the end or that you could speed up the pacing of the text (I might just be a fast reader though) Over all very entertaining game.
Why does the baddie bird girl have to experience such prejudice??? Alden is the only sane dude in this whole town. The ending had me in the first half not gonna lie. I got really sad and then really happy at the end. This was very good for a game done in a small amount of time! I also think it fits the theme very well. It's very interesting to see truth sleuthing mechanics tied to Bullet hell like game play (Touhou and Undertale are the two biggest examples of that I can think of) I feel like you could polish this game up more and make this it's own thing! Very good game.
This was a very fun little game to play! I didn't pick up on the gameplay at first, but I did manage to strategize in time and solve the mystery before the end! Very cute game with Clue-like elements. One small thing that I found a little weird is that a NPC can clear themselves. On my run Lady Sage cleared herself so I had to deliberate for a moment if she was lying or if it was an element of randomization. Otherwise, this was a pretty polished game! The visuals and UI really made for the vibes of a cozy mystery.
I really loved the modeling for this game! I looked at the description and saw it was made in Blender, I love the textures on everything. I think one critique I have is that I wish the pointer indicated where to move, talk, and interact with people. A simple hover over an object and show an open mouse would be fine but I think it's a small UI thing that would've made a point and click like this work. Also, I love that it's a point and click with 3D models used. I love to see mediums like this combined, it makes it more eerie and mysterious in some ways too.
I love the art style of this game! It reminds me a lot of the game Beholder and its style. I've never seen a detective based game with a fill in the blank mechanic but I thought it was really smart and cool! I wish there was a way to skip through the introduction dialogue or at least have it play once but I also understand that the introduction dialogue was used to help sleuth out a little info. I think everyone should be introduced with a simple greeting followed by an analyzation action. Also, I entered the secret area and did what was told. So I win twice!
I love games like these! I loved the character designs and the overall design of the setting we're in. I accidentally let some people through because I kept just handing the passports back to them and being like "huh? where'd they go?" lol. But I understood the mechanics right after that. The music is very chill and I felt bad for denying people because they all look so cute. Even without dialogue I could tell they had personality, very good!
The art in this game is very simple but charming. I felt bad every time I killed the little guy :( But I found the deaths and the death text very humorous! At first I struggled to understand how to get the dialogue working but then I figured it out. Very fun game to try and figure out where to exit.

