that's fair and makes sence
dualparafox
Recent community posts
I have a question regarding beds. Is it possible to make the beds owned by our followers use able?. as an example Flech gets his own place at the end of the true falcon questline that has a bed in it, Ace has a place as well before we recruit him, and Asmo has what once was a bed in his chamber.
I understand if the answer is no
i found some bugs again
1 the ranger side quest seems to be in an odd state. i found the ranger but he was unpetrified already and talking as if the side quest was already completed (but his party are still looking for him and asking for help)
2 when completing the new recitable guy's mission he'd disappeared after consoling him (he requested to tag along on Leon's journey), and the screen got soft locked in black (was able to undo this by talking to Rei and sending him on a treasure hunt) (edit: used the debug crystal to make him show up, but his mobile swiming crystal stays around)
3 a sparkling patch of water grass is inaccessible in the bottom right corner of the map near a bridge
4 returning to Ace's house replays the event just without the ncp sprite present
5 the box of blue fish is already filled in Leon's house (i don't know if the perk is also applied as well)
6? (i don't know if this is a bug or not but) there is a snake guy or girl in the completed snake village the player can't reach or talk to in the top right corner of the village
that's all i found so far, but i may find more as i have yet to complete the glowing green orb's side quest.
edit: 7 when testing the mobile support spots in lake zone. the one that leads to the ranger by the water fall drops the player off at a dead end unable to reach the ranger with out the ability to swim
the new secret boss was brutal. the base damage he dealt was manageable but the counter attack rate wiped my party out more often than the boss's multi attacks. (though it probably didn't help me that i mostly used powerful attacks and multi hit attacks. T.T)
also i found 1 bug so far and 1 spelling mistake
the bug happens after the new secret boss fight for chapter 2 while the newest monster is in the party, the new guy's portrait will linger on screen after the fight. (can be cleared when fighting any enemy with a portrait, or talking to any ally at home).
the spelling mistake is in the new guy's 3rd dialog choice on the 1 set of options, when asking him about him being stuck in human form. the 3rd or 4th dialog box has a missed spelled "and"
i am unsure if the 'specter enemy' in the new secret boss zone is supposed to show up 'die' on arrival and end the fight before ether side does anything
(also the passive bug seems to linger at least till the afflicted party member gets into combat, then it is cleared properly)
i see your point but Leon and most spell casting monsters already regen MP out of battle, and there are revive and healing spells that are cheaper to cast even all together at once are still less than Earthen Blessing unless your reviving the whole party except for 1 character. plus TP does not carry over between battles nor build up out of battle, and not to mention that there is now gear that provides passives that casting it out of battle less worthwhile as it is a lot of MP invested that as far as i'm currently aware will not regen all the MP used to cast it on most characters (unless they are fairly high leveled or have gear that also gives MP regen).
but yeah it is op to use when i don't feel like using items to restore MP on Characters that Don't have natural MP regen, nor do i wanna swap their gear as i'm admittedly too lazy to shuffle all of their equipment back and forth every few fights just for MP to cast buffs i don't need most fights. and for TP that resets every fight, equipping gear tailored to charge TP during a fight is better than burning 200MP on one character just so the others gain more TP per turn.
but i will admit i did prefer using it to revive party members mid fight as it restored more HP than the springy mushroom and making the potion was resource costly which limited how many i could make per resource run. but now there are better reviving items should the player have the gold to buy them (once they hit Nova or complete the snake den restoration)
yeah i did spare the red man for the passive. and at least i now know the source of the bug. at least the beneficial effects also affect everyone
also is it possible to make the spell Earthen Blessing from the accessory shard of Benevolence cast able from the character skill menu? (the outside of-battle skill menu) no worries if it can't due to RPG Maker quirks/limitations
i think this is a bug but i could just be wrong. some of the monster guys are auto loosing MP even with no equipment on while walking or in battle (the effected ones so far are Rei, Gillino, Fleche, Flavius, and Flint) and it may have occurred when balancing an overall lower natural recovery rate for MP in general in an earlier patch (if that actually occurred)
another bug is Brandon's love letter is stated to be a sleeping bag on pick up. (it is correctly registers as the love letter in inventory)
2 lotus monsters are not solid on the lake in nova (one near the front left side, the other is about middle-front right side of the lake), and can only be talked too while overlapping with their sprite.
when unlocking the shortcut to fly to the top and bottom if the mountain, the bottom interaction point will read the same as the one near the top
i'm unsure if this is a bug or not, but you can currently accept both spell tomes at the base of the mountain in ch.2. so i'm feel i should ask now before the chapter is finished being made, is it a bug or are we gonna be able to choose who we side with at the top of the mountain if we accepted both requests?
i found 2 new bugs so far
1. in the inn in nova the door on the back wall will activate and spawn you into the wall/door and trap you there
2. the new item given by the newly recruited monster is currently un-equip-able by anyone right now (and it is showing up in player's inventory once received)
edit: found a 3rd while replaying an a new save. 3. in the dark forest just before entering the secret boss zone and after were the bush blocking the path was, go up in the small rectangle and the north wall is not solid allowing the player to walk out of bounds.
2 more found
1 the debug mobile support crystal going into the lake is still bugged it drops you on the underwater 'lake' and you'd need to use the s key to swim and then un-swim to reach land (but the one going out of the lake works)
2 after the race with in the true falcon house the npc that starts the dinning event is still still there after the race and can be used to replay the race (3 ish the reset to before the race event crystal is still sitting at the front/bottom of the true falcon home is still there after winning the race and using it will do nothing that i currently could notice other than remove the glitched npc)
(edit: 1 more the sweets at the dinner event were missed labeled as pasta when asked do you wanna eat it)
Good luck and have fun!
p.s. i found 3 small bugs
1. the 'fly home point' does not return currently after winning the race.
2. using the hawk village inn traps you on top of the crate once you finish using the inn.
3 using the mobile short cut for diving in nova both to enter and exit the deep water traps the player in the interact point for diving (only if you can't use the swim button s that pc players have access to)
the under water zone was neat! still a little bare (probably cause it's still w.i.p), but it will add more zones, monsters, and other stuff that can spice up the story/adventure. my only minor grievance was the load time on the zone, as when entering the new area or exiting the player screen while in the new area the game would buffer for a while to load the zone.
but yeah, overall i can't wait to see what else you'll do with the new zone type
P.S. good luck and have fun at your event
ok i found 4 bugs this time
1. the bard slave stays in his cell even after another guy is stated to take him away..
2, the last empty cell (the cell at the top right corner if the map) remains closed even after unlocking it, and you can repeatedly "unlock" it to the same effect.
3 Asher's clothed costume is showing his nude costume instead.
4. currently you can not share levels with Asher
well if buying him is no longer an option it maybe a great point to sneak in a hint for Draco's missing master's location, as a side quest along acquiring the new follower. as if i remember correctly he was captured by slavers, so it may be fair to assume that one of the slave auction houses have records of were, who, when, and/or if he was sold to someone.
i found a small quirk (i would not exactly call a bug) in the patron copy, and i'm just posting it here incase someone else runs into the same quirk.
when interacting with the water if caps-lock is on you can not start or stop swimming till caps lock is turned off (the same may apply to the shift key)
i found 3 bugs while playing the patreon sneak peek.
1. the recipe for the new gear did not register, the new weapons and new accessory recipes did register just the armor recipes failed to register
2 both of Asmo's portraits got swapped with Aiden's (nude) portrait and Aiden's nude is not registering for himself.
3 while raising Aiden's affection to stage 2 screen stayed completely black after the event, (even moving between areas did not clear it as i walked outside of the house and back in), but completing Aiden's affection to stage 3 cleared the screen back to normal.
i have a back up save ready to roll back onto if necessary
small bug for me on the patreon sneak peek. on a save file that has already "cleared the barrier" or post chapter 1 boss and bed rest (a save made before the sneak peek realise of ch2), i have been soft locked out of the ch2 zone, by Leon saying i should sleep 1st and then walking back away from the zone, and re-resting in bed does not help. if nothing can be done no worries i still should have a pre ch1 boss fight save that still works
since its been 3 hours since you've last posted, i'll assume you've found your way through and beat the boss (or at least are grinding a few more levels before challenging him). after he is beaten you can pass the barrier blocking you from exploring a bit more (though it'll complain it won't stop you after the boss is beaten, and possibly after a nap), but there is not much in that zone except a hidden boss in a wall, and a choice of either a dark spell book or light staff.
i've completed the updated patreon sneak peek. i have no negative feedback. the secret boss was tough but a level 40 to 30 party can manage, especially if you manage to silence her with Draco's 100TP move for a few turns.
also i've noticed 1 new bug, upon upgrading the bed with pillow, blanket, and bedframe, the completed bed is unusable\non interactable