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Elemental-Gaming

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A member registered Jul 11, 2026 · View creator page →

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ReliWorld 0.1.6 Fall Harvest — Biggest Update Since Beginning (OUT NOW) Tall pine forests 6-8 blocks ReliWorld style, turkeys, red berry bushes (berry/pumpkins), Minecrafty caves , second world preset (SpookyWorld test), 60fps lock, new menu gold #ffffa0 MC-authentic #6f6f6f bevel

Play: https://elementalgaming.itch.io/world

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0.1.6 Fall Harvest is here — biggest update since beginning (with not breaking issues), early release before Nov 4 sale end. https://elementalgaming.itch.io/world

Added Features:

Tall Pine Forests

Evergreen contrast to fall forests #e07a3a orange/brown + orange dirt #c46a2e
6-8 blocks trunk, layered leaves, wider less squished biomes

Turkeys

Wobble, peck, run from foxes
Like goats (walk/rest/climb small steps, bigger than rabbits, give raw meat) but turkey version

Red Berry Bushes

Small square blocks like wheat/carrots/potatoes/pumpkins
growable plants

More Minecraft Like Caves Instead Of Giant Holes (But Still Unique)

Old: giant holes / big voids
New: winding tunnels, worm caves, Perlin noise, connects — real caves, not holes

Second World Preset

SpookyWorld style integrated as second preset in Create New World
Main build spookyworld gone now second world style preset in main
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0.1.6 Fall Harvest is here — biggest update since beginning (with not breaking issues), early release before Nov 4 sale end.

Added Features:

Tall Pine Forests

Evergreen contrast to fall forests #e07a3a orange/brown + orange dirt #c46a2e 6-8 blocks trunk, layered leaves, wider less squished biomes

Turkeys

Wobble, peck, run from foxes Like goats (walk/rest/climb small steps, bigger than rabbits, give raw meat) but turkey version

Red Berry Bushes

Small square blocks like wheat/carrots/potatoes/pumpkins growable plants

Minecrafty Style Caves Instead Of Giant Holes

Old: giant holes / big voids New: winding tunnels, worm caves, Perlin noise, connects — real caves, not holes

Second World Preset

SpookyWorld style integrated as second preset in Create New World Main build spookyworld gone now second world style preset in main

Under The Hood

60fps lock exactly regardless of monitor refresh (To Fix Found Performance Issues) Main menu refresh to look more like a real game menu — Play Game gold, Create New World, (https://img.itch.zone/aW1nLzMxNDI0NDU1LnBuZw==/original/ZDc2by.png) https://elementalgaming.itch.io/world

thanks to the admins here for removing the devlog blockage!the site is free again!

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this may not be much compared to what ive done with past updates but i wanted to give back to the community thats made my dream come true :) reliworld has done better the ni ever imagined thanks to all of you and i hope this little bit of spooky will help with that and hope for many more cool things to come in the holiday season thanks -mango https://elementalgaming.itch.io/spookyworld-reliworld-halloween-update (its a separate Halloween update for reliworld :)

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this is what the devlog section has looked like pretty much all night

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i just noticed this in the devlog section and its kind of strange they posted the same devlog with the same message for all there games then hearted all of them themself just to boost there viewsage (there all under the same user julianoferreiradelima.itch.io)each game is also suddenly 1$ after claming they where free before now

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thanks i appreciate it :) Ive tried to make it a mix of a well developed voxel and an open-world sandbox and that seems to be doing pretty good your is pretty good as well

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i created a new game using this guides tips and its gotten 10 views and 1 play in 2 days somehow (0.1.4 Coming Soon With Spruce Forest Mountains) https://elementalgaming.itch.io/world

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ReliWorld 0.1.3 — The menu finally feels alive

Okay so 0.1.2b was all about fixing the boring stuff (yes the itch indexing bug, yes the cover being too dark). For 0.1.3 I wanted the game to feel like a world before you even hit play.

What’s new:

Cinematic Main Menu Background I scrapped the static image. Now when you open the game it does a full fly-through of a fresh generated world. It’s random every time you open the menu, so you’re literally watching a world you could spawn into. I caught myself just watching it for 10 minutes instead of actually testing builds. caves that actually feel like caves — not just big holes, but tunnels you can get lost in Rain, Clouds, and Sun Added a proper sky. Clouds actually drift, the sun moves, and when it rains it hits the bamboo and ponds. The rain sound is super simple right now but it makes the jungle feel way less empty. Building a little hut while it’s raining hits different.

Real Animals This is the big one for me. No more dead world. Added actual animals that wander around They’re dumb as rocks right now, they just walk around and get stuck on trees, but it’s the first time the world felt alive. I’m gonna make them interact with builds next.

I know I said I wanted to stop pushing just “jungle” and focus on building and crafting — that’s still the core. But building feels pointless in a dead world. Now when you build near that pond, you have rain, sun moving Feels like a place you actually want to build in. https://elemental-gaming.itch.io/world

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Explore infinite meadows, jungles, rivers and caves. Rabbits, crafting, ores, fish. Survival + Creative in browser

ReliWorld 0.1.3 Beta This has been a development vision for a long time, and im happy to finally share with you all hope you enjoy. - Mango

Uses AI for creation with human dev assistance. Fullscreen recommended (X button on HTML window)

How to Play:

WASD - Move Mouse - Look / Break & Place blocks Space - Jump (double tap to fly in Creative) Shift - Sprint / Fly down E - Inventory / Crafting X - Fullscreen 1-9 - Hotbar

Survival: Punch trees > collect wood > craft Creative: Infinite blocks, double Space to fly https://elemental-gaming.itch.io/world

1.3 The Biggest Update So Far Is Out :D https://elementalgaming.itch.io/world with spanish / english setting support plus alot more

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v0.1.2 — Caves, Ores & Full Retexture

v0.1.2 biggest update so far for ReliWorld.

Underground used to be just solid dirt. Now there’s actually a reason to go down there.

What’s new:

  1. Caves

    Natural cave systems now generate underground Entrances spawn on hillsides and around the world Way better for exploring, no more straight-down digging only

  2. Ores

    2 new ores: Iron And Coal Iron is in the caves to find along with coal https://elementalgaming.itch.io/world

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https://elementalgaming.itch.io/world

my game is finally getting the views its deserved but never really gotten thanks!

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This Game Looks Interesting And Really Well Made I Might Try It Someday Good Job