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elyaradine

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A member registered Jun 16, 2015 · View creator page →

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Marvelous Designer / CLO3D sounds like what you're looking for, but that's professional software and is priced accordingly.

The current plan is just Steam. I'd personally love to support itch, but we haven't figured out payment processor stuff for withdrawing from itch yet.

Current plan is just Steam. We haven't figured out the payment processor stuff for itch yet.

We'll announce this in the next week or two.

No, the full game will be a paid game (but no ads or microtransactions).

This doesn't happen in the full game. 😅

The prototype here on itch is free (or pay what you want). You'll want to wait and buy the Steam version on launch. 

Thank you for your interest!

The launch game has lots more gothic options!

We've added a Sewing Assist toggle to the full game's options menu. It makes it so you can just press Space, and the sewing machine will attempt to turn for you.

The full version does have a story, written by an award winning novelist (though I believe it's very different to her science fiction work). We don't really advertise the story and writing because a lot of games say they have a great story while being, tbh, devs who pretend to be able to write... 😅 ... But I think she's genuinely very good and very funny, and I think players will love what she's written.

I believe right clicking the pin should remove it, but it's been a while since I touched the prototype and I could be misremembering.

The fu character is intentionally upside down as part of Chinese tradition. :D

We have a seam ripper in the full release!

Planned for this year

Oh no! It might be the aspect ratio, where you may have to force the game to run in 16:9.

If you're on Windows, you can try running the game with command line parameters, for example:

dressmaker.exe -screen-height 1920 -screen-width 1080

Thank you for playing! 

Can you tell us which parts you wished you could undo? You can recut fabric by using the previously cut out fabric as your guide. We may look at adding a seam ripper to undo sewing.

I think that there's a "More info" link on the SmartScreen popup, where you can choose "Run anyway".

This happens to apps that haven't been submitted to Microsoft for review, and are from unknown publishers (like us).

It's completely fair not to want to download and run software from someone you don't know though. The Steam version shouldn't have these issues when it comes out later this year, so you can wait until then if you like.

We're very much working on the game!

This week we started sharing really early builds with testers in our Discord server. SO much has changed since the itch version, but we still have quite a lot to do.

I've been stepping back from making social media posts to spend more time working on the game itself (and resting over the festive season), but we'll try and still have some updates to show some of the things that we've been busy with on IG/Tiktok.

Thank you for the suggestion! We've added a fabric usage estimator in the sketchbook so you don't get an unwelcome surprise. (But I don't think we'll be updating the itch build any more until the game's done.)

We also have some ideas for earning extra money, but nothing concrete there yet.

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Sabrina asked me to make a frog sweater, so I had to oblige!

xoxo,
Dressmakers

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I've seen a couple of people talk about poor performance. I'm surprised too, because although we do some complicated things now and then (and there's room for optimization), it's typically only at specific points (which in theory could hitch) rather than continuously.

Can you share what your laptop specs are please? especially cpu and gpu?

In terms of the notions, you can use left-click to select a pin, and right-click to get rid of a selected pin.

Oh wow, it's incredible that it's so similar to what your Reddit post was asking for! :D

I was laughing out loud at the music in the title screen. I just sat there waiting for the whole thing to loop, and it was amazing. It also just generally set the scene for how playful the game was.

In terms if gameplay, I felt as if I was primarily chasing the powerups in the hopes of finding something that would heal me, or for more damage per tentacle, or more range. I think next to those the other powerups I seemed to get didn't feel very meaningful. 

I think that the popup for what happened might be good to show above where the gift gets opened (since it's easy to miss the text in the side of the screen when there's action going on). I was also hoping for more ways to use skill to survive. I felt that my move speed was slow enough that dodging cannons didn't seem viable, and I couldn't seem to hit the cannons back at ships (which would have been quite spectacular).

I didn't get past 16 ships, but I had a good time, and I laughed more than I did in any other game I played.

Most smaller devs aren't willing to go through the cost and bureaucracy to get applications signed or verified, leading to these kinds of warnings (on Macs and Windows). You're probably right to be cautious.

I think the large number of high ratings and hundreds of comments would suggest it's probably safe. We definitely don't knowingly put malware in the game, but I think very few people knowingly spread malware either. You're very welcome to scan it with an antivirus to check that there's no malware.

fwiw, when we're on Steam, these are reviewed by Steam's review process and installed by the Steam client, so to my knowledge the exact same build won't raise these warnings. If you're really uncomfortable, you can always just wishlist the game on Steam and get it there when it's available in the future.

Thanks for the suggestions! In terms of moving fabric to the inventory, you can right click them to do that.

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Sorry, for this version that went out today (0.5.1), I uploaded the wrong version for Mac. It actually includes the Linux files instead. I've re-enabled the previous version for Mac (0.5), and will fix the upload next time I'm at work.

Hello! I think you have to fully unzip it (i.e. copy the contents of that folder into another folder), otherwise Windows only unzips the file you tried to run rather than all of the adjacent required files.

You might also have a right click menu that says something like "Extract all..." that should ask you where you'd like to unzip the files.

Let me know if that works for you!

What operating system are you playing on? 

For the most part, you download the .zip file, unzip that, and then run the "dressmaker" file.

You can press middle click to zoom on the mannequin.

Thank you for all of your suggestions! omg, the label is such a good idea!!!

Hmm... what's your screen resolution? I wonder if the scissors are cropped out or invisible.

The dress tags are shown in the sketchbook when you drag fabric samples onto the page. (It's a bit complicated as to why, but I'm told that most dresses don't have inherent tags without also choosing fabric.) 

If it doesn't show the tags after adding fabric samples then it's a bug...

Do you remember which panel/garment it was that had issues?

There are instructions near the bottom of the game description titled "Mac issues" that might help you, if your Mac says something about the game being untrusted or potentially malicious.

Hmm, I'm struggling to figure out why that's happening... can you share some info? What resolution are you running the game at? Operating system?

No, the full game will be paid, but we haven't decided on a price yet (and won't until we know what's in the full game).

Oh no! What is your screen resolution?

Thank you for reporting! What's your screen resolution?

It might be that you aren't aligning the pattern pieces to the grain line. When you drag the pieces onto your fabric, make sure the arrows on the paper point left/right. (The piece should get a green outline.) If they don't point that way, your quality score per piece gets capped. We need to figure out how to explain that better without paragraphs of text...

Quality is also affected by your rotation of the piece on the fabric when you cut it out. If you don't "align it to the grain line" (rotate it so the arrows point left/right) the quality of that piece will be capped.