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Epikfunne2

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A member registered Apr 23, 2025 · View creator page →

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Ah... Really sorry to hear that. We managed to catch that bug the day of turn in because one of our team members has MacOS. Fortunately, said team member having a MacOS device should make it much easier to debug and fix, but it's definitely a really annoying  thing to have to deal with, especially when it was the last day of work. We've got that as a pretty high priority item in our (concerningly large) bug list.

Thank you for the feedback! To address your concerns, we've found from what few playtests we've had that reception to the current gameplay is fairly mixed. It's rather barebones, and many (and I really do mean many) features/ideas were cut to get something out for the jam with what little time we had. As for how you managed to toss every employee to the boss with little downside, there IS a penalty for "terminating" productive employees, so you may have just gotten incredibly lucky (which realistically shouldn't be a factor in gameplay). Game balance, less gameplay ambiguity and less reliance on "good luck" are something we aim to address for future versions of the game.

Thank you for the feedback! Regarding the employee spawns, it was integrated pretty last minute, so it could definitely use some work. The office is either filled to the brim with employees or nearly devoid of them, so we'll be sure to look into that for the after jam release.