ty for your replies. i'll continue to post devlogs then at each update every few days. you should also check it out if you ever find time to play =)
Final Tactics
Creator of
Recent community posts
sry i see now that it is there, just 4 pages down already that's why i couldn't find it. ty for responding. am i allowed to post saying "bump" to boost it back to the top?
or can i post saying "still looking for players" and how often can i do that? one a day ? one a week? or never? should i only post on it each time i update the game which is every few days?
I posted this topic in Release Announcements about 3 hours ago. It was my first community post (only previous posts are my own game’s devlogs).
The topic is still visible on my profile but no longer appears in the board. I followed the rules (link, summary, embedded video + image).
Can a moderator or admin tell me why it was removed and if it can be restored? I posted it 3 hours ago it's not showing, posts from 2 hours ago are showing.
Username: final-tactics

this is a f2p online tactical turn based strategy 1v1 pvp game (with pve) i've been working on for 16 years
it's only in open alpha but all progress made here is permanent, there will be no wipe/reset ever
i'm always online, come play with me! ʘ ͜つʘ
https://final-tactics.itch.io/final-tactics
This is a f2p online tactical turn based strategy 1v1 grid-based pvp game (with pve) and infinite replayability; you can play this the rest of your life. There are 140+ BALANCED units with move/attack and 4 abilities, & i'll always be adding more. Use your entire army every turn.
No P2W, pure skill.

Download and participate in the open alpha!!
There is no registration required, just enter your desired username & password then login.
Press ESC or H to open the hero screen, then click the rules button to learn how to play/control the game.
Click another player in the lobby to send a duel request, or just press G to green yourself & match automatically.
Alternatively you can select one of the DUEL BOTS to practice or grind gold/xp in singleplayer.
There are 140+ playable units currently being refactored & i will always continue creating new ones.
When 140+ are online i'll add the full item system (where you have to earn the units + gear you equip).
There is no P2W and there never will be.
The best team with the best strategy wins, period.
Each unit has its own move & attack, plus 4 powerful and extremely varied abilities.
This game has infinite replayability; you can play it the rest of your life.
There is no level cap; this game has infinite progression,
but it's balanced to where a level 300 could still lose to a lvl 20.
There are 3 hero types with adjustable stats; heroes will become visually customizable (based on equipped weapon).
You'll also be able to acquire auras: 1 greater + 2 lesser for your hero, and 2 lesser for each of your 2 side-kicks.
All the levels are randomly generated; i designed and built the generator 16 years ago.
It works well but i'll improve it & add more level types like scorched earth (lava) / frozen wasteland / etc.
the models i create are literally just sprite sheets, and the way i do it is i use this free image generator
https://perchance.org/ai-text-to-image-generator
sometimes it gives me something great on the first try, like my 'Angry Face' unit, other times, like my 'Death Knight', i perhaps spun that thing (literally) 1000 times trying to get something i liked. then i edit what i get in gimp afterwords.
let me tell you my desire, what it is i want
let's say i have a model standing as you see mine do in my videos, and then, my "animation" is just a crude 1 pixel offset often, so they have a little movement. i want something that would take the first frame, and give me 8 animated frames, at 64x64 px
meaning after i already created my image, then modified and sized with gimp, i want something that would "animate" 7 more frames for me based off the first, that will look good on the loop at the end
so my desire and need is very very specific as you see: this is not something just starting, but literally i have been working on this since 16 years ago (and 28 years ago in my mind)
hear me clearly as a fellow indie-dev if that's what you are, i will joyfully help anyway i can but also hear this, i literally cannot playtest anyones games or systems, even an ai model creator, for as i've shown unless you offer a replacement for the perchance image generator that is an improvement, or the animation function i described, i don't have use and i don't have time. this is not an insult, i am so happy you are making something to help others, and i hope it helps everyone it can
as for me, this is not a hobby project or little side game, but literally, all i do everyday all day (literally) working on it to improve it, whenever i'm not actually playing (it's online playable right now)
i owe it to all the future players, and i even owe it to God to complete this. literally my time left on earth if it's 2 minutes or 20 years or more, all will be spent on Final Tactics. i believe it is a gift from God to not only me, but all who will play, and i must give all of myself for this. to create what i intend, all of me for the next 20 years is required.
ty for your offer and ur intentions of help, and with the caveats above clearly stated, i also will do anything i can to help you
cheers, and God bless u =)
The LORD JESUS Christ is His Name.
i realized i have some players wanting this to be put on mobile (as in for play on a mobile phone), but it's impossible. there is too much information; if you play one game you will instantly understand. even at 1920x1080 resolution as this game is optimized for, your units are 64x64 pixels each
on a phone screen it would be tiny and unreadable and unplayable: literally, this game is far too complex to be played on a tiny mobile phone screen
but if u just get ahold of any old laptop or desktop, you will be able to play!
brother i appreciate this advice, but i want you to answer me honestly, please, and what u say will determine what i do
if indeed you cannot play it, i will endeavor to make you to be able to play it
however, if you absolutely can play it, but mean you do not trust the install, and just prefer it that i do all of this extra work
on top of all i am doing already, so that u can "trust" it, then i say sorry, no. but next month it will be on steam.
so please do clarify, are you saying you physically cannot play it? or that you don't trust the download and therefore suggested as u did?
because let me be super clear: i love you brother as a creature JESUS Christ made, and i will do all i can to help you
but this idea that i should put this game "on the web on an emulator" is outrageous to me, if the only reason is so people will trust it
now, there have been 500+ people willing to click the page who do NOT trust it, and so you are the vast majority,
and almost no one will trust it without steam or the method you mentioned. of those 2, i choose steam. if that will indeed satisfy you,
then brother, o how i hope to see you in game. but if there is something i've mis-understood,
and there is some TECHNICAL REASON you cannot play, i will do all i can to enable you to be able to.
for instance, i am going to enable Mac OS support for 1 person i know in real life. now hopefully MANY ppl will benefit from it,
but insofar as feature requests, i have literally a lifetimes work ahead of me finishing this game, and improving it literally everyday
i plan by God's Grace to improve it for 20 years, and then set an ai to keep adding new units and items
and keep the game updated after i'm gone
so if the issue was just trust, i will see you about Oct. 1st when it becomes available on steam
but if the only issue is really trust, just download it right now and play with me
listen to my voice on the youtube
in no way do i have a desire to harm you
i fear JESUS Christ, The Living God, and i serve Him in truth
i will not steal, i have no desire to, and my game has less mal-ware than anygame.
this is the grievous thing: everygame everyone "trusts" IS spying on them, DOES have mal-ware in it, 100% of them
it is training data for the AI, which is the 4th beast of Daniel, the 1st beast of revelation (2nd beast is the church)
MY GAME IS THE CLEANEST GAME ON THE INTERNET- OR EQUAL TO THE CLEANEST, BECAUSE IT IS 100% PURE
EVEN MY AI TOLD ME, CONCERNING PM'S BETWEEN PLAYERS "I CAN'T SEE IT"
the pm's are ACTUALLY private, the mails also, you are not datamined in my game
my game does nothing literally nothign except the most basic ip log 100% of ALL GAMES do to prevent ddos/spam attacks, etc
this is the safest game online, the best game ever made, and if you are as real as i suspect, you should be able to recognize me
listen to me words on the youtube, when you are convinced come play
i'm in game waiting but if not i won't hold it against you
hopefully i'll see you Oct. 1st :)
i am so excited to play with all of you
i am working hard all day everyday on this
it is more rare for me NOT to work on it all day
than to work on it all day
for the past 16 years it has only been playable 1v1 sitting side by side 2 people / 1 pc
but now i am changing it, refactoring and restructuring everything so that the client is just a display, and all the logic is handled in the new .java backend
this allows for online play, and fairness, to develop the extensive item system, and to create the best game ever yet made
now i know well some may see those graphics and say "pfff"
but it is, the best game ever made
i hope you choose to play and are able to see.
soon, by God's Grace you will have the opportunity ʘ ͜つʘ

