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flexicoding

1
Posts
A member registered 33 days ago

Recent community posts

What an excellent game! You can clearly see how much effort has gone into crafting every single detail to the highest standards. Be it the singular sock in the corner (a possible reference to a previous game crafted by Ametrin Studios?) or the finely written notes on the board to the left of the starting area, everything just feels like it is exactly where it belongs, creating a well-rounded atmosphere for this little gem of a game.

Another thing I really liked about this game is the unique visual effect/rendering style (I'm not really sure what to call it: you can see it for yourself in the pictures in the description). It very much reminds me of the many "neo-vintage" games in recent circulation, though it still manages to be much more subtle and less pronounced, thereby creating its own unique style.

The gameplay itself threw me right back into the (terrible?) years of the COVID lockdowns. Completing all these slightly superfluous tasks reminded me all too much of the hit game Among Us, which seemingly every single person alive used to play during those lockdowns. Though the stress of coping with the mixed levels of competence in your Among Us lobby was fully removed in this game, the stress of dealing with the truly terrible, terribly incompetent employee who routes the planes to the different altitudes definitely did a number on me.

All things considered, I really enjoyed this game! Great job!