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Goose & Grimoire

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A member registered Jan 14, 2023 · View creator page →

Creator of

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Hey, really appreciate the comment, and for referencing my entry on your page, truly flattered ! Will go check out what you posted !

And yeah, space was so limiting for what I had in mind. Did all the writing first before anything and realised the space was gonna be smaller than I wanted it to be. Definitely something to fix on. But once the jam is finished, I will give it a second look taking everything into account and will probably expand this into more pages! And good idea for the environments table, thanks for that !

Hi thanks for the comment, truly appreciate it. Fully understand with the last comment, really went full on with the location but didnt want to put too much in the backstory, to keep the mystery of it. Maybe not the best for the GM though as you comment yourself. Without trying to reference the bible inspiration too much, the queen's deal is that while the city was turning to salt, she looked back to see her daughters safely away. There was no attempt to defy anyone or anything, but just this and her turning to salt, the city's fall turned that act of love into her prison. She is not evil, nor hostile, and she'll trade with anyone who reaches her, offering to lift their own curse in exchange for a memory, because trading is the only kind of leaving she has left. Hoping this clears it out a bit. 

If ever you do run this module, would love to hear about how it went !

Thanks for the comment! I have actually never played Trophy Gold, just about heard about it. But will keep an eye out for it, see if possible to convert it over, thanks for the suggestion!

Thanks for the comment and I do understand your point of view with this. Setting up and creating maps is still not in my arsenal, I've not been used to these before, need to spend some time to improve those for future modules. The idea of putting nodes behind the text in background is a good idea, I might try to incorporate that at the minimum. Thanks !

Thanks for your review, greatly appreciate it!

I do agree with you on the background thingy, this came near the end and should have incorporated it further into the game rather than just keep it as it is.

Gonna take the time to figure out how to integrate it all with a newer version down the line.

Hi, thanks for the comment on this! Really appreciate the kind comment! Hopefully your Kiwi input will make this game even better.

Thanks for the feedback also, will definitely rework that unconscious mechanic, if I have enough space on the page...
The tables is also good, will help to speed up the process and hopefully get more people to play the game !

Thank you, I appreciate that. Credit where is credit is due, the system was created by Illusory Sensorium and I am grateful I was able to intergrate this into my game.