I was expecting to play a game, but nice voice :)
GussAnanas
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It would be interesting to know why you chose an automated attack rather than a manual one was it for the timing? (That actually makes me think it could be turned into a rhythm game using a phone ringtone, lol.) Also, an extra effect to indicate when you've been hit would be really good especially with enemies of varying speeds, I imagine
Oh right, here's a another pet 😭A really fun little game (I didn't immediately realize it was like a snake xd
On another note, I find it paradoxical that animal evolution is a reward but also blocks your view; plus, a slightly more challenging element would have been interesting (like an animal that attacks you) !
I love 2D art in the form of 3D sprites !But the gameplay is too hard; the camera angle makes it impossible to judge distances, and combined with the fact that you can die right at the start, it becomes incredibly difficult to get past the first stage;you really shouldn't be killed right at the beginning 🥲
The idea is fun, but in practice, it becomes virtually unplayable and especially frustrating beyond level 7. You’d really have to be dedicated to enjoy pre-planning an entire level blind, even though it would be very satisfying to watch the character execute everything on their own afterward. Aside from that, your game really made me think about the nature of gameplay: restarting after every mistake to fix or avoid it. When every mistake compounds the difficulty right from the start, it becomes frustrating and makes you want to restart the whole run (rather than keep playing with such severe penalties) which is something I ended up doing quite a lot.
Sorry, I didn’t manage to find the time to make a tutorial (:
But basically, the goal is just to kill 100 enemies. I didn’t have time to build real levels so I had to scrap everything (next time I know my actual UE5 limits xd
The idea: push enemies of the same color so they explode, or make them fall!
If you hit an enemy with the same color as your gun, it instantly explodes.
By picking up the boxes on the side, you change your color, meaning your weapon type and you also regin HP. You also recover HP by killing enemies.
Comment t’as réussi à faire ce jeu en seulement deux jours ? Le cours de SVT t’a vraiment inspiré on dirait xd et on sens vraiment un truc pour essayer de faire grossir les rendement mais dommage que ça tourne à 3 FPS, et quand j’essaie d’installer une version plus fluide, impossible de la lancer, donc un peut en reste car sa bug enormement nv performance ce qui empeche de tester au bout de 3 minutte (crash) (:
mais sinon vraiment cool et fuck ambitieux !!



