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Hero_Rico

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A member registered Jan 05, 2021 · View creator page →

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yes

WebGL means the browser version, but its working fine for me. perhaps you have a corrupted download in the browser, try a hard refresh or clearing cache.

Or even better: download the .apk (android) or .zip (windows) if your running into issues in the browser. 

if you had the previous version installed. fully uninstall it before installing the new version.

I built this game the exact same way i build my other games for android. There should be no issue (besides the bigger file size which was causing some issues on some devices)

 I just redownloaded and tested them on my devices. I cannot reproduce this error. the game launches fine

(1 edit)

okay, there does seem to be an issue, but it doesnt effect all devices. I didnt realize since It didnt happen on my main device.

I'll see what the issue is and fix it, then ill release an update.

thank you for pointing it out

edit: issue is fixed now for android. there was already no issue for windows

(1 edit)

no plans, but i'll try to make it work for the next game if it doesnt give me too much trouble with compatibility issues. 

you must first download the apk, then install it by clicking on it wherever the .apk file got downloaded. then it'll show up among your other apps.


if u did this and it still doesnt show up, try searching for "Naughty blocks" on your entire phone. it works fine for me

I'd love that too... but building for iPhone requires a Mac device... Which I do not have.

This is why you see most people dont have support for iphones on their games.

Thank you for the kind words <3.

I've been looking into animations for a while. once i've figured it out I'll be happy to add them in.

np, Enjoy the rewards of your cleverness ;)

Next game will get a bunch of improvements and QoL features though, so I might make the codes actually random characters.

(1 edit)

yes thank you. I was able to replicate the issue now! The "1% change money x10" was indeed the problem.  Ill ship an update when im sure it will not wipe existing progress tomorrow.


Edit: Fixed now, WebGL builds might reset your progress , but the Windows will carry over the save file.

(1 edit)

The WebGL file is almost 190MB. These errors are expected. (Limitation by the browser, not a problem from me)


For a smoother experience download windows .zip file.

How? Did the game let you over-spend? I'd appreciate more details.

Sorry about that! Did this happen in the browser version, or the windows build. It should work for both versions.

If You're playing in browser, make sure you are using the same browser/account/not ingonito, and you havent cleared cookie/caches.