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ifritborn

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A member registered Jun 09, 2024 · View creator page →

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I also struggled with the palette lol, and yea I spent a day on the reflections and had to call them good enough ... finding good reference materials for crystals reflecting light was a challenge so I had to just go with what I had. But that's what these tests are for! If I had more time I would have reworked several aspects of the composition, but for what it is I'm happy with how it turned out! 

I agree, I spent too long getting it to that state as is... and I could spend another whole day perfecting it I bet lol

yea I ran out of time... that corner is my least favorite part of the whole piece. I had planned to have someone walking in and out of the screen on the path... and actually have a camp over there. 

wish you had exported at 300% or 400% so we could see it better! Looks great!

if you export at 300% or 400% it wont be so blurry

this is a fun theme!

love the composition on this one! feels like a fantasy poly pocket world

We did dev up to the wire on this one... hope you all like it!

Thanks for playing our game! Solid feedback, we will make some changes for the next iteration!

Thanks for the feedback! We will add these issues to the bug tracker and tackle them for the next release!

Thanks for taking some time to play our game! We did go back and forth on enemy difficulty and how many towers to allow, so we will for sure look to do some more balancing for our next release of the game.!

Thank you for playing Ekleptis! That logo was a bigger project than we thought but we are super happy with how it turned out. Next goal is to animate it!

Thank you for playing the game! Sound track to come eventually im sure ~.^

Thank you for your feed back! We plan to continue to work on this project, we will add that to the bug list!