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Irfan06

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A member registered 93 days ago · View creator page →

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I apologise to myself! nah just joking, i was going to do a weekly update sort of thing but as you know... life  gets very busy and you can't really stop it. I'm also pretty young,

so from now on i'll probably be doing bigger, less frequent dev logs, thank you for your time.

My latest dev log is here: Updates, changes, and more changes. - Full Stop by Irfan06

Already reported him haha

Hi there, posted my devlog on my page for you to see. It's mostly responding to feedback about the demo and what's going to be improved a lot in the full game.  So i'll be working on the full game now and giving updates weekly on my progress.

Devlog: https://irfan06.itch.io/full-stop/devlog/1703768/5-learning-from-the-demos-feedb...

A game where the character and the environment are detached completely, small things changing in a relatively big house.

Download link: https://irfan06.itch.io/full-stop

The demo for my game is out!  You can play it here: https://irfan06.itch.io/full-stop 

Latest devlog: https://irfan06.itch.io/full-stop/devlog/1695732/devlog-4-demo-is-out-peeps

   I'll be working on the full game now, so a lot more content in that one, but thanks for stopping by and checking it out.

Not sure if the person who commented on my post is genuine or not, I'd beware of scams for anyone who is reading through...

(1 edit)

Hey there! I'm a solo dev who's been working on a horror game recently, well actually the demo for one, it's about 90% finished, so real soon the link to play it will be available... 

What it is (basically) : it's a slow, short first person horror game where the protagonist (named her Myra), unpacks some boxes in a new house she'd just moved into, it's more about slow dread rather than quick paced with jumpscares, and the horror is the environment and the slow erosion of trust which it causes. I wanted the player (you) to never quite have a sense of normalcy in the environment, and the main character would be completely detached from this type of slow horror, with dialogue which contradicts what's happening around her, so I thought that created a kind of dissonance between her perception and what's actually happening around her...

I just wanted to see if it landed or not to be honest, what parts I could improve, what parts you found most interesting, and things like that.

Thanks for checking it out. Here's my page on itch if you wanted a little more information on it: https://irfan06.itch.io/full-stop

:-D

This was interesting and very different.

Great job on the sound and pacing, really got me.

Very nice.. coulda done a bit more with the tension though.

Very very interesting..

Great job man