nice! didn't want to add either of the two numbers so I added 68, though the 34 was a mistake
Jaessie / Youssif Farid
Creator of
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Thanks for info!
I don't plan to deposit into bank directly, at least before i convert currencies using other apps, because i don't want a 3% cut that goes to paypal
But from my understanding, the fees that will apply to me will be the merchant fees
Though, how do they know whether to apply a merchant fee or a consumer fee?
Anyway, thanks for helping!
Using "Direct to you" payment option, Do I need a business account on PayPal or can I use a normal Personal Account?
and the same thing using "Collected by Itch.io, Paid later", Do I need a business account or a personal one?
Also what are PayPal fees that will apply to me in both situations, Consumer or Merchant fees?
I am in Egypt
Thanks for answering!
From the paypal page, it says there is flat 4.99$ for any other available country and using any available Currency (my country isn't in one of the other exception countries though it's listed as an available country) and then there is a 0.30$ when receiving a us dollar.
The conversion thing i plan to is using grey and then convert it to my country's currency cause it has less fees
Thanks again for answering!
In paypal fees page, my country falls under the fee of 4.99USD in the sending international transaction section
So does itch pays the 4.99$ fee or does it substract it from my balance
Also, on another note, do i need to link a bank account to deposit into my paypal account?
Because i want to link the given us bank account by grey.co and convert currencies there, cause paypal conversion fee are outrageous, 4% for my country and i may have to wait to recieve such account
And there is still the 3% when withdrawing to a us bank account that my country falls under
Oh... finally, I finished it.
To my surprize, It took me a while.
The game is decent.
You can update many things in the game to make it better:
1. Sometimes, you're able to walk on bodies, but other times, you can't. It seems to be that some parts are on the layer that you can move on/jump and so.
2. Ragdolls don't interact with kicks. Maybe make them go back a little when kicked.
3. As you said in game, "If you're stuck, restart" can you add a way to stop temporary their collision. Like the system of a one way platform. You've multiple one way platforms in your game, probably used the pre-built one in godot but yeah.
4. Enemies sometimes move backward quickly when collided with player or when the "melee weapon" enemy charges at you and you try to kick him, he sometimes gets the kick but most of the time he gets a backward force similar when you kick someone. It's funny but if you don't want it, you can see what is causing it.
5. Sorry but the art sucks. Though, you can improve it yourself. If you don't want to hire someone else.
6. The gameplay is pretty decent, so you just need more buildings.
7. You also don't need to put everything in one scene. You can either add an end to each building and loads the next scene, or more advanced, loading the scene in the background, but as said, it's complicated for a small game & not worth it.
I guess that summarize it. Your game is cool, just needs more content

It's a good game. The art style is very good an unique.
The story is... not the best but definitely not bad.
A problem is that the story is very short, like 10min gameplay and only 2 ending (in my gameplay).
The game wasn't too much of a horror (maybe because I read too much horror & played horror these past days).
The music is pretty good especially for a small game.
Overall it's good, wouldn't recommend it to a person who wants to play a visual novel (visual novels ranges starts at 3 hours) but would recommend it for someone who wants to play a short, small horror game.
Note: in the files settings of itch game page, set the files to (executable windows) so itch.io program can download it.



