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jelyisyum

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A member registered Sep 28, 2020

Recent community posts

I think it ultimately has little impact on the hunt (which is very well done and I'm looking forward to running this!) since NPC behavior is explained by other factors, but I noticed that the module states several times that "the only way to leave the kingdom is to execute the sin" which isn't really supported by the rules for Lord sins.

Is this a unique effect of this particular sin? I just ask because it is framed as though it is a general rule.

(1 edit)

Very cool and thematic! I will definitely be adding this to my tool belt. I noticed that the Silence, Frame, and Entrench Orders on page 6 all have identical descriptions.

I also noticed that there are multiple abilities that have mismatched mechanics, such stating that a Sin's next action is Hard when CAIN opponents do not make actions and are not affected by Hard. Similarly there are abilities that apply Stress to Sins, which do not take stress. 

good stuff great stuff good stuff