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jade <3

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A member registered 41 days ago · View creator page →

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Hello!

Yes!! I'd love to connect, whats your reddit handle?

hiii pookies! vol 1 of Critical Hit! was so much fun to create and design so i made you a vol 2!!

what's inside

  • 8 new elements: water, earth, wind, nature, shadow, blood, arcane + crystal, each with the same 12 effects as vol 1 (projectile, impact, explosion, strike, nova, field, aura, wind-up, status + a tileable beam)
  • 18 ultimates, one for EVERY element in vol 1 and vol 2: tidal wave, black hole, meteor storm, judgement, thorn garden...
  • 64 elemental slashes
  • portals, arrows, bolts, daggers, shurikens + a lil gun
  • 8 seamless weather overlays (rain, snow, leaves, sakura, embers, ash, fireflies, sand)
  • 8 new status loops, damage numbers in 8 colours + words like COMBO! and ULTIMATE!
  • and druid kitty with fish rain 🐟🐱

same template as vol 1, so if you already use vol 1 you can swap "fire" for "water" in your code and it just works 💅

there's a free sampler on the page. the full pack is 75% off for the Grand Opening, it's in the bundle, and there's a Critical Hit! Complete bundle with both volumes

which ultimate should i animate a boss around next?? tell me in the comments 👀

jade <3

xx

https://jjkittyy.itch.io/critical-hit-vol-2-elements-ultimates-vfx

let me know how you guys like these and if there's any issues you have!!

Hi everybody, just joining this gamer space and I'm super excited to be here. I love Minecraft, terraria, and animal crossing NH as my fav games. The first pack is live! Fantasy Item Icons has 54 pixel art items at 16x16, made for RPG inventories, shops, loot drops and crafting menus. Let me know how you like using these assets and if i can improve in any ways <3

What's Inside

  • Weapons: swords (steel, gold, ice), daggers, axes, a bow, an arrow and three magic staffs
  • Armor: two shields and two helmets
  • Potions: health, mana, stamina, magic, fire and cure
  • Gems: ruby, sapphire, emerald, amethyst, topaz and diamond
  • Treasure: coins, keys, rings, a crown, a chest and a bag of gold
  • Books, food and extras: spellbooks, a scroll, apples, meat, bread, cheese, fish, mushrooms, a heart and a bomb

Every icon shares one palette and one outline style, so they look right next to each other and next to future packs. You get single PNGs at 16x16 and 64x64, plus sprite sheets with an index file.

Built for crisp scaling

Show Image

Scale by whole numbers (2x, 3x, 4x) with nearest-neighbor filtering and the pixels stay sharp. In Unity, set Filter Mode to Point. In Godot, set the texture filter to Nearest.

Try it free

Not sure it fits your game? Download the free 12-icon sampler from the same page. It includes a sword, potions, a gem, a coin, a key, a shield, an apple, a heart, a chest, a scroll and a fire staff, all under the same license as the full pack.

How it was made

Being upfront: these icons were made with AI assistance. The AI didn't use an image generator. I did however use it to help with the promotional graphics and animation of my cover.

What's next

More packs in the same style are coming, all designed to work together:

  1. Pixel UI kit: buttons, panels, health bars and dialog boxes
  2. Combat effects: slashes, hits and magic bursts, animated
  3. Dungeon tileset: walls, floors, doors and props
  4. Tiny heroes: animated characters

Follow the page to get a note when each one drops. If you use these icons in a game or jam entry, share it in the comments. I'd love to see it, and I'm happy to feature it in a future devlog.

Thanks for checking it out xx