Hey everyone,
I’m a Blender based 3D artist currently looking to transition more heavily into game related work.
Most of my experience comes from production oriented projects and music video environments, where I’ve handled modeling, scene building, lighting, optimization, rendering, and general asset workflows under fast deadlines.
Experience wise, I’ve collaborated on projects connected to studios working with artists such as PinkPantheress, Jim Legxacy, and TR Gobrazy, along with additional modeling/rendering work for pharmaceutical and light manufacturing companies.
I’ve always been heavily interested in environment creation and immersive spaces, which is what’s been pushing me further toward game-focused workflows and development.


