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k3nuleee

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A member registered Mar 25, 2026 · View creator page →

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k3n23_61844

He had a lot of stories, but most of them were funny or showed how the country’s former communist regime failed to teach soldiers how to shoot, yet taught them how to use a shovel or plant potatoes. Some real experiences that influenced the game’s atmosphere include the exhaustion and isolation that can make you see or hear things that aren’t there and leave you feeling paranoid about everything. He had another story that I might turn into a game if I have the time and can come up with some ideas.

Hi, thanks for playing my game! The story is inspired by something my father told me about his time in the army (military service was mandatory back then). The real story isn’t as exaggerated as the game, but I built on it. 

If you’re curious, here’s the short version: When my father was stationed near the border, the older soldiers there told the newcomers about a soldier who had disappeared from his post. Before he went missing, he had repeatedly reported seeing wolves watching him from the forest and hearing footsteps near the watchtower at night. When the soldier who was supposed to relieve him arrived the next morning, he was nowhere to be found.

To be fair, I don’t know whether the story is true, but it terrified me when I was young.

I`m just learning godot, I have 2 years of experience with gamedev and I`m stil learning a lot. So by the definition I am a beginner, just a bit more advanced than others.

I just released a demo of my game! Borderlands 2 x Titanfall 2, how about that combo?


  • Wall-run, slide, double-jump and grapple (3 charges) across an open desert planet
  • Fight raiders with a rifle, shotgun and SMG (holo sights, headshots, comic damage numbers)
  • Climb into BASTION-7, a war mech with its own cockpit HUD, cannon, rockets and shield
  • Hand-inked, comic-book rendering · fully voiced radio chatter
  • 2 chapters, ~20–35 minutes, Windows, free

👉 https://k3nuleee.itch.io/ironhowl

Feedback very welcome — it's an early build and I'm updating it based on comments.

Thank you for the video and I am very happy you enjoyed it!