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kheprinmatu

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A member registered May 20, 2021 · View creator page →

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Ahhh, so stressful. T_T Nice simple concept, polished well!

Definitely a creative interpretation of the theme. I liked the narrative throughline, and the hand-drawn artstyle is charming.

Such a novel concept. Loved the pixel art. There's a nice difficulty curve versus mastery. And it all feels pretty tacticle and responsive. Great job!

Interesting puzzle ideas. Like how the theme was applied to them. Intuitive and easy to jump into!

Solid, polished pixel art style, nice thematic and balanced audio, and an interesting spin on rock paper scissors, with some longevity and progression in there. Pretty solid game all in all!

Cute pixel art!

It took me so long to play this, sorry!

I feel like the first level should be a tutorial level. Some hand-holding to help the player figure out the rules and intended way of playing. I'm going to be honest, it was quite hard to figure out what you need to do for each level. Which isn't necessarily a bad thing! A bit of challenge is good. But let's give the player the tools to handle that as well.

I'm sad it's only a top down view at the moment. Would love to see this more isometric, so you can show off that art a bit more and get a greater sense of space/depth!

Really good job overall, all!

- Sam

(1 edit)

Haha, the origin clause is spreading. Thanks so much for the feedback. Glad you were so immersed! :D

Sound design was definitely the  best I've experienced so far in the jam. Can't say I'm a fan of the genre in general, but I do appreciate what you did with it. Had my heart pumping a little, haha.

Thanks for your feedback! Glad you enjoyed it! Go on, just one more run... ;)

Thanks for your feedback! It was difficult balancing revelations between certain playthroughs. Obviously we can't expect players to play through every ending and perhaps we didn't quite get the balance right. That, coupled with the rather abstract concepts. Hmmm something to chew on!