I really like this one if it was a bit more fleshed out with more conditions or levels or something I can see me playing this on my phone when I have free time alot! Its also the first game Ive seen using a flock algorithm in gameplay rather then just as birds in the background or something. Its a really solid base
kinggoldcatter
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That is our bad we were in a rush to get a web export working, turns out you need to read the Godot docs for exporting for web which tell you need to manually handle mouse locking. But now not only do we know how to do it but we also did it!
On linux it does not let me open the broken zip files so I only was able to play the stable that does open. None of the mechanics appeared to work other then being able to pick up some objects. I loved the look and the animations but at least the build I played its just a walking simulator with a looping song with some aura farming CIA agents in a lobby room as well.
I like alot about this. I did run into a few bugs such as freezing the krampus whilst teleporting and it disappearing into the shadow realm for the duration. and my first game he bugged out repeatedly teleporting into the center which led to a rather easy first play through. I wish the music was louder and there was hit effects but I love the gameplay.
I really like the look and game play. for a full game would definitely need more images and a final image that's easier to get. (It seems I cant get the dirt to line up it looks like the photo was taken too high up). The audio would benefit from some variety maybe some foot steps or some ambiance noise to accompany the music its a little flat right now. as the lod pop in was a little distracting for me



