Very cool! Will be back to play this one...
kingzustin
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Exceptional use of the 4 colour pallet! I thought you had too many colours but the context different sprites give make one colour look different on different sprites.
This felt a little less like a puzzle and a bit more like a geometry dash type game. The gameplay was good.
I don't get the secondary theme though. I get you're a gold lucky cat and a gold coin, and it's nice you didn't default to pirates, but it fell a little flat.
Great concept, very good soundtrack too!
Great work! Creative use of colour, great sprites. The soundtrack was well done too.
I had a bunch of difficulty getting her to dig the tiles I wanted, it seemed to want to only dig the tile beneath or to the right.
It's a fairly standard treasure digging simulator, but it's well done and has a great pirate soul to it.
Okay, I just played more and hit a 13 minute long run, with 730k points. Game crashed with an out of bounds error :( I was actually about to die on purpose!
Infinity dash duration and sword drop chances are way too strong, I had permanent infinity dash because there were so many swords on the ground!
Super cool concept! Once thing I don't see people commenting about is the cell shape. I find it very bothersome that they're rectangles and not squares. It makes it more difficult to parse which tiles the white pieces will move to. Certainly not game-breaking, but an unneeded burden imo. Great game I love it!
This is a great twist on a classic gameplay concept! The sounds are super effective, and the puzzled difficult yet rewarding. There were a couple of times i died to an asteroid that had already faded out (or was 1% opacity) which was painful. I didn't count what level it was, but I finished a level by going outside around instead of through the asteroid path :)
great work! I also love the theming of an asteroid gaining sentience and threatening us lol
Lets go!! Really cute, I had hesitations at first because romance games often feel like shovelware to me, but this was really cute and a fun game! I had some confusion at first on the second day when I didn't realize there would be already-made couples, but I figured it out in time to not make too much of a mess haha... The game worked really well, flowed smoothly, and looked great.
Very cool!! I got 2390. I really liked the windows and creatures beyond, as well as the implied windows on the other side of the hall.
Edit: I don't know if you discussed this during the jam, but it would have been nice to have the 2 cameras with the split being horizontal, so I can see further ahead of myself/the shadow :)








