Can you please provide some additional community copies? :)
KPOPandRPGs
Creator of
Recent community posts
Thank you very much! I have a quick question: what do you mean exactly? You talk of one scenario and then of two scenarios that don't overlap.
To use Trophy's terms: the module is called an incursion (scenario or adventure would be fine too in my opinion) and it consists of two sets (distinct locations, on page 3 and 4).
They are connected in the narrative because the players have to start at the first set (and ideally engage with it enough to accomplish its goal) and then they can go to the next set and engage with its goal - to achieve what they came to do (rescue the robot). So basically they arrive at the summer residence and when they are there they can discover the tent. I'll say that's quite connected - unless a GM decides to run it differently :D
Or do you mean something else?
PS. Also thank you for doing some additional reading! I've added a document that is not part of the judging that explains some terms too, but I expect most people will not know Trophy Gold or look into it.
Thank you very much! I'm glad my entry is of interest to people who aren't familiar with Trophy. My main reason for using this system instead of going system-agnostic was: I wanted to make something I can use for one-shots (and Trophy Gold is one of my favorite games).
If you want to check it out, I can recommend watching an actual play of Jason Cordova (the publisher of Trophy Gold).
This feels like a classic adventure (PCs getting approached in tavern, exploring sewers, fighting rats) with some fun add-ons. Great for a one-shot. In my opinion this ranks high in terms of gameability because you clearly tell the GM what's going on and provide some descriptions they can just read.
Thank you! I'm glad you liked the additional advice, because earlier today I thought: "Is anyone going to read this actually?" :D I assumed Trophy Gold isn't that widely known (last year two entries used that system, this year it's just me) so I thought, maybe that extra document makes my module more playable for others.
Trophy Gold is great, especially if you like story games with an OSR-aesthetic.






