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krutgoat

4
Posts
A member registered Jun 27, 2023

Creator of

Recent community posts

I liked the various puzzles and how the room changed as I progressed. At the end, pressing 'no' for the new game did nothing - I thought it would put me back in the room. Also, leaving or staying has the same dialogue/result, I would try to change that up if you can. Some things were hard to see like the numbers on the lock on the door, and I wish there was a fail condition or bad ending too, maybe a simple timer countdown, to make it more stressful! The game could use a few quality of life improvements regarding the things I listed above, but overall pretty good idea, the puzzles were fun! 

Very fun and scary! Even without audio I enjoyed it, we had some normal ppl to teach us the ropes at the beginning and then it got spooky. I liked how the camera showed people and shadows that weren't there. Maybe you could make the questions even scarier towards the end, and/or make the people/faces glitch out a bit. Not sure what exactly the lockdown mechanic did besides turn all the lights off, but I guess it saved me in the end :p, I was running to get out of there when it hit 6. Great work!

Pretty fun short game! The error/exception popups with the player deaths felt unintentional and like it could be handled better. The boss fight and music was awesome, if a little abrupt haha. Maybe you could've added some text such as the character's thoughts to tie it all together? Overall, nice job!

Pretty fun gameplay mechanics! I did get spooked at the end when they broke in haha