Seems to fit, will try!
loophoc
Recent community posts
Very nice adds indeed, both practical and decorative.
AD 2012, and the Burying Grounds are crowded!... Luckily somehow, 23 of the old graves have sunk and gone to grass, and nobody living could point to them.

Good job, Mister Dawg!

Nice new banner, too.

Two things:
- Shouldn't the Hands' salary be augmented according to inflation?
- At some point in the (Hi)story, all the kids should go to school, right?
Thanks again for your lights. And the much appreciated links to Wikipedia & appalachian-english.library.sc.edu!
Side note: I'm not from your country, nor is English my native language therefore my wording may sound weird.
OId Man Dawg, I'm addicted xD Can't wait to experience where you'll gonna lead us (currently tasting/testing https://cerbion.itch.io/ensis-idle too).
When the pile is full, please allow us to to tinker/work on a a banjo/rifle AND save the game to the smokehouse AND put the roots down the cellar.
Please male the ACTIVE pile management consistent: it can easily becom e very frustrating, especially while working ona character with high stats (boosted: 12 STOUT, 14 SLK, 10 ORN), coworking with wankers (5 max STO, SLK, ORN).
For some reason, it made me reread Faulkner's "Sanctuary".
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edit: Have you ever read Nick Cave's "And the Ass Saw the Angel"?
> https://en.wikipedia.org/wiki/And_the_Ass_Saw_the_Angel
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edit 2: having a blast. Trying to push a "banjo bards" family, currently lead by
Ma Garnet wearing her famous Sunday Mule-Hide Fascinator.
Thank you very much for this game!
Hi, excellent & fun game but multiple crashes with similar errors:
An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: Uncaught abort(197) at Error at jsStackTrace (VanguardMonstersWeb.wasm.framework.unityweb:8:22313) at stackTrace [Object.stackTrace] (VanguardMonstersWeb.wasm.framework.unityweb:8:22484) at Object.onAbort (https://html-classic.itch.zone/html/7876385/VanguardMonstersWeb/Build/UnityLoader.js:4:11047) at abort (VanguardMonstersWeb.wasm.framework.unityweb:8:494316) at wasm://wasm/055eb7ce:wasm-function[55806]:0x1370a12 at wasm://wasm/055eb7ce:wasm-function[30478]:0xde6060 at wasm://wasm/055eb7ce:wasm-function[34959]:0xf1f5b9 at wasm://wasm/055eb7ce:wasm-function[30792]:0xe01185 at wasm://wasm/055eb7ce:wasm-function[30847]:0xe0469e at wasm://wasm/055eb7ce:wasm-function[55565]:0x136fcc5 at dynCall_iiiii [Object.dynCall_iiiii] (VanguardMonstersWeb.wasm.framework.unityweb:8:469756) at invoke_iiiii (VanguardMonstersWeb.wasm.framework.unityweb:8:344664) at wasm://wasm/055eb7ce:wasm-function[53688]:0x131a86f at wasm://wasm/055eb7ce:wasm-function[53153]:0x1303824 at wasm://wasm/055eb7ce:wasm-function[5527]:0x2360bf at wasm://wasm/055eb7ce:wasm-function[5526]:0x235fed at wasm://wasm/055eb7ce:wasm-function[11785]:0x481f06 at wasm://wasm/055eb7ce:wasm-function[11769]:0x480bfa at wasm://wasm/055eb7ce:wasm-function[13847]:0x5868c4 at wasm://wasm/055eb7ce:wasm-function[13846]:0x5865dd at wasm://wasm/055eb7ce:wasm-function[12208]:0x4b2916 at wasm://wasm/055eb7ce:wasm-function[11923]:0x490237 at wasm://wasm/055eb7ce:wasm-function[11923]:0x49024c at wasm://wasm/055eb7ce:wasm-function[11915]:0x48f42f at wasm://wasm/055eb7ce:wasm-function[11909]:0x48d874 at wasm://wasm/055eb7ce:wasm-function[477]:0x45870 at wasm://wasm/055eb7ce:wasm-function[55580]:0x136ff0f at dynCall_v [Object.dynCall_v] (VanguardMonstersWeb.wasm.framework.unityweb:8:478106) at browserIterationFunc (VanguardMonstersWeb.wasm.framework.unityweb:8:182540) at runIter [Object.runIter] (VanguardMonstersWeb.wasm.framework.unityweb:8:185601) at Browser_mainLoop_runner (VanguardMonstersWeb.wasm.framework.unityweb:8:184063)
*************
Browser: Vivaldi (for Linux, Chromium-based) 7.6.3797.63 stable (64-bit)
v 1.6.33, Tomes: duration bug (> 20k seconds) example:
- https://imgur.com/6ubNUZv (same goes for all the other tomes in inventory, Expert included)
- removing the equiped tome destroyed it, and all the durations went back to normal in the tooltips
- re-equiping 1 or multiple tomes of any kind didn't replicate the bug
Last save (20251018-0230, with bugged book equiped): https://sharetext.io/05032de3
(sorry for my question about ring Enchanting earlier, I should have simply checked Info instead of asking)
Hello, I can't enchant rings. Did you implement it already?
My last save (20251017-1009): https://sharetext.io/3baa5754
I like how you've managed Farming - especially the shrooms, very helpful to progress. I've started to feed my pets and train them, my cat is 25 but I'm unsure of his impact in combats. Could you please explain?
Really? I don't remember that I gave your game a try so early, if coins are also passively earned, this may explain the 500k+. I'd be glad you give my name to an NPC, to a pet would be great!
Anyway, I restarted from scratch yesterday and reloaded the game/closed its tab a few minutes ago: no bug, no problem, nothing has been lost.
My new save (20251015-1754): https://sharetext.io/e52f0931
Don't bother fixing my old save (and as I previously told you, I don't use Discord at all, this is why I'm using sharetext.io to share my saves) I was still early in game and restarting wasn't much a burden.
Keep the good work! and thanks for having fixed the broken image links ;)
Sure:
I hadn't played since the bug happened - I reimported the save today before replaying then I tried to refresh again: same bug.
I'm gonna restart from scratch. A 1 day test, then I'll export the save, reload the page, export the new save - if the bug reiters I'll share both with you. Sounds good?
(playing Version: 1.6.24)
Last week, reloading the page emptied my inventory (10 days of grind). Then I tried to load my last save and the inventory was still empty *shrug*.
PS: it seems I'm not the first unlucky one, but since I don't use Discord I'd prefer we manage this here!
Config:
- OS: (Linux, Debian (stable)-based) MX 23.6 (kernel 6.1.0-10-amd64 [6.1.38-2])
- Browser: Vivaldi 7.6.3797.63 (Chromium-based, Stable channel, 64-bit)