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Lucy

56
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11
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9
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A member registered Jul 26, 2025 · View creator page →

Creator of

Recent community posts

Aww, thanks Mimi, very glad that you liked it 💖.

Congratulations for making a whole game by yourself too!.

I do appreciate that you said cute girly music, too, very glad to read that too, that's my default style

This looks so prettyyy, the art is amazing, so polished.

And, the game is not only in theme but also, is a very creative puzzle game, which, i like that it always guides you from start to finish with no lose condition, even if you made mistakes the game tells what you are missing, which, i think that makes it more comfortable, specially when the orders get too detailed.

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Very creative idea, layers for a game about constellations was very clever.

It´s interesting to see how the stars make a pattern.

Maybe it would have been nice to have some ethereal music as the background, and, if you are afraid that it could sound a bit boring, it could have been a little playlist. 

Cute sfx too, i like that it randomizes.

When the Pixie said food from the real word, she quite literally meant that, very funny.

Cute, the idea of making jelly with layers was a very clever one for the theme.

The music was very relaxing too.

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Wow, these are pretty neat ideas actually! 💖.

I do appreciate the time you spent on your words. The percentage and moving platform idea are so good, i felt like the plant minigame was too easy but at the same time i wanted to make everything easy.

And for sure, some expressions would be lovely actually, many thanks for your comment 💫💕.

Many thanks 💕

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This is sooo cozy, having animations on the trees adds a lot of charm too, very pretty.

The style reminds a bit me to those of the paintings from the impressionism, like Claude Monet.

Girly pop dirt cleaning.

I liked that the sparkles are animated, and that you can customize with cute stickers.

The idea for the theme was very neat, the bubble sfx sounds comfortable, too.

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Congratulations for making a submission as a solo developer!.


For the music i recommend you to be careful with chromatic notes, you did a music piece on A minor which naturally only has the white notes of a keyboard, i see you tried on making it a melodical A minor scale with a F# and a G# but you went, on the piano, A, E, C F#, C, C G#, E, which has a tritone between C and F#, and C and G#.

Tritones are a bit hard to use because these are chords or intervals that generate some tension, chords that crave for a resolution, and you are also adding a G# which makes that melody a bit more unstable.

If you are just starting on music, i would recommend you doing something easier, tritones and changing chromatic notes are not a very easy task, on A minor you could actually, stick with only A minor, D minor, and E minor, (E dominant seventh being pretty common too, E, G#, B and D).

You can also use reverbs or equalizers to make your instruments sound much better.

Also, i do not think the music for this has to be as spooky, this game it´s more lighthearted.

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The mouse cursor becoming a cake it´s so cute, that´s a lovely detail.

Seems like a game that´s hard to code.

It´s very fun, i was only able to get a single star, my cakes always broke.

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Very fitting idea for girly pop layers, the girl at the end is very cute, too.

I also like the music, has a little jazzy feeling.

It adds some variety to go down a layer and get buffed.

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This is a pretty neat idea, and, by how much layers this has, this becomes a perfect match for the theme.

I feel like the secondary pattern becomes a bit too detailed, the main pattern has a bigger resolution and somehow i felt it like two different resolutions at the same time, kind of similar to matching a 2x pixel art with a 3x pixel art, but, very pretty.

I liked that you can change colors too, like if you were using any app for drawing.

I like that every order after getting 2 ingredients has layers, and for sure, the pixel art is pretty well done.

Spooky. The voice that says "Stacy, go bed" was the scariest to me, probably because of how slow it is.

The idea of having layers of blocks it´s pretty cool, but the player´s jump is a bit short, it would be better if you could jump a bit higher, i was not able to beat the first level.

You said you were doing pixel art for the first time?, the witch´s house looks pretty actually.

I do appreciate that you have a tutorial too, it helps a lot.

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A pretty cute story, the start it´s lovely. The artists did an amazing job too.

Also, that is a real saxophone?, it sounds so dynamic, very jazz music.

(Sorry for  sending 3 times the same message, i got a window that told me to leave the page and a captcha, i got confused)

A sad story, which i like actually, very tender, and very pretty art.

The ending for me was at the part where she said something like "I was taught to take care of everyone else before myself", which, from somebody who does that, i have seen it´s pretty relatable for autistic girls and some women overall, from some people on youtube, like Psych2Go.

Mines, plus stickers are pretty good for fitting the theme layers, good job with that!.

It´s fun and pretty lovely the way you can customize photos after playing on the mines, you can even edit real photos.

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I do not play fast paced games so i was not able to go past layer 1, i feel like the charge meter drains too fast,

But, very girly shooter game, looks cute.

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It´s a pretty creative idea for the layers theme to do a game about Dj mixing.

And for sure, the effort you spent on the art is appreciated.

For the music, i would recommend you to be careful when writing a melody, try to make it more cohesive, try to repeat motifs, not to use notes too far from the other too often (on a melody), to have a stablished rhythm, to avoid the kind of stuff that makes a melody to lose it´s musical sense, but the harmony, kicks and hi-hats were nice.

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Very gorgeous art, the characters are so perfect, and the background is very pretty.

Having japanese voice acting, english voice acting and a singer are a lot of details, too.

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I was not able to figure it out but i guess it has to do something with the recipe you get.

Interesting concept, i like that you allowed players to choose a name.

I got to fix the car, not sure how, but i did actually.

I was unable to understand how this does work but it seems like a creative game.

Cutesy idea of having a girl who kisses people on a magical girl outfit.

It would have been fun to be able to walk a bit faster.

Pretty funny the way she is always like, "Oh, she left this, this is my chance!".

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This looks soooo gorgeous, feels very professional, the UI seems to be inspired by cozy games like Animal Crossing, and i loved to see that detail.

Like, how you were able to do such amazing game in only 9 days?, i got so amazed, it even has a save game feature.


My only feedback it´s that, the jump and harvesting gacha sound effect could be a bit softer.

The animation it has for filling the glass is a pretty good detail.

You went solo?, you did a lot of art by yourself.

From somebody who does not play shooters, i actually enjoyed this one!.

All of the 2D art is soo pretty, you got a very good artist, and a good composer as well, i like a lot the mixing of the music, the intro leitmotif at the boss fight theme adds some charm, too, i like how the music has some bright, like a toy piano for example, it fits the candy/toy theme.


I got to finish the game but i would have liked a little checkpoint after the parkour on the Boss level, because the Boss it´s hard to defeat.

I do appreciate  the time  spent doing the animations, and the effort the programmer did to learn programming for this game.

Very silly ideas, and very girly pop images too.

Yay, thanks for saying that 💕.

Yes, it's harder to add content as a solo developer, i would have liked at least one minigame more too.

The intro and ending art are soooo gorgeous, very very pretty, that seems like a lot of work.

The game overall was pretty fun too, i appreciate the variety it has with the power-ups, sword, shield and bow.

Also, i would say this game is beginner friendly because i do not play this sort of games but i felt like this had a pretty balanced difficulty.

Very pretty building.

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My classical musician heart enjoyed Debussy´s Arabesque n. 1 a looot, it´s a very gorgeous music piece.

A game that allows players to take their time while customizing their yogurt is such a neat idea, too!, i like that you can manually place everything, also, very lovely.

Making a ds game seems like a big task, and the girl´s portrait is pretty, you can see it had some effort.

Aww, many thanks for saying that about the music 🤍.

I tried to do a piece with dreamy harmony on a piano which sounds just a bit like impressionist music from the 20th century, which felt surreal sometimes.

I do appreciate your comment overall 💖

🤭 Seems like a creative idea, pretty fun comment, thanks for that 💕, i appreciate it.

Funny comment 🤭.

I forgot about that show, many thanks for your words 💕.