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LuxSolace

8
Posts
10
Following
A member registered Dec 30, 2022

Recent community posts

Thank you for the update ! I've played with the hotfix a bit, here's some more feedback.

BUG 

Error when doing : File > Settings > Multi-Layer Brush : brush_ui:lua:278: attempt to call a nil value (field 'clearCurrentCache')

Translation 

(I'm a french native speaker so I looked up the translation as well !)

  • Fichier > Nettoyage -> Effacer les récents / I'd say "Effacer pinceaux récents" might be a tad clearer
  • Not sure if it's intended, but the tab name are still in english. Such as File > Library / Settings or Tools > Transform.

Feedback

  • Maybe add somewhere that Smart Color has to be activated for the color random mode to properly work. Otherwise, the brush color keep being changed to black.
  • Tools > FX > Link / maybe change "Link" for "Link W with H" for some more context
  • I'm not sure I understand what Keep Grid in Tools > FX > Coverage does.
  • Purely UX but it would be nice if you could also type your values into range such as the one in "Coverage". Something like left click let your drag and right click let you type. But it might be hard to implement into Aseprite...
  • Btw is there a reason some value cannot be used for coverage ? For example, I'm using the dither_brick_horizontal_trans_04 from your paid brushes pack. It's, by default, 12x12, but I cannot use a W of 24, 25... I cannot use 30 either, which would change the props size into 42x12.

I hope your situation improve and that you can pick up drawing again, you really seem to be skilled from what I saw of your work !

No need to apologise, I hope you'll feel better soon ! Thank you for your answer, it's indeed a little bit clearer. For the palette generator, I get the following error when using "Get Brush Color" :

/home/user/.config/aseprite/extensions/brush-manager-pro/brush_ui.lua:978: attempt to call a nil value (field 'UpdateToolsRandColor')

And for the live preview, + and - do work, but not alt + mouse drag. I think it's a limitation of aseprite itself tho (since the custom brush has to be scaled by x2, x4 and so on...), so nothing to do about it. 

Anyway, I feel like your tool would greatly benefit from a documentation or tutorial of sort. It's obvious you worked really hard on it and that it has a lot of useful features, so much in fact it can be quite overwhelming in the beginning. I've spent ten minutes trying to understand why Tools > Random Modes > Color did nothing before understanding you first have to set the color range in Settings > Color Jitter > Hue/Sat. It's very logical in itself but having the option and its setting in two different windows can be confusing (especially with different names, random color vs color jitter). If you need a stupid idiot to look for other confusing stuff of the sort, I happen to be one and can gladly give out feedback.

Anyway, it's nothing urgent so please take care of yourself first.

(Also, I really love your profile picture. Do you post your art somewhere ?)

Is there a documentation or video tutorial somewhere ? I just bought the plugin and the Help panel didn't help a lot. For example, how to use the Palette Generator or if there is a way to get a live preview of your brush size on the canvas as you change it.

Thank you for your work and putting those out for free ! Any chance of having a version with the back of the card more self print friendly ? 

Yeah, I downloaded it this morning (not sure when it was on your side of the globe though ahah). Pumped to read more after work. Thank you again for taking the time to do this, it was very kind of you. 

Great ! Good luck with work.

Oh nice ! Thank you for the quick answer :) Did you upload the revised version on DTRPG as well ? I may have bought the game there before you answered, I was eager to get reading. 

Sorry if it's a dumb question but is the version available on Itch.io the revised one ?

The development log says the revised edition is live on backerkit, but when I try to get the game from there, even the digital version seems to be a preorder.