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MarmaladeBayGames

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A member registered 20 days ago · View creator page →

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Hi Dreamboat Games — Artem here. Is the paid map work for Pursuit of Life still open? My recent tile-based puzzle prototype is https://page-clarity-review.aglowcorgi8.chatgpt.site/brakepoint/ — it demonstrates layout and playable navigation, rather than finished pixel-art environment work. I would be interested in a small paid test using your existing tiles, with AI-assisted layout and in-engine checks. Before estimating: which engine/version and map size do you use, does $0.07 apply to map cells or placed tiles across layers, and can you share a tileset plus one accepted scene? I would confirm the test scope, acceptance checks, revisions and payment method before starting. — Artem

Hi Frank — Artem here. Is the paid level-design role still open?


My recent tile-based puzzle prototype is https://page-clarity-review.aglowcorgi8.chatgpt.site/brakepoint/ (three playable demo levels; ten levels in the private version). I use AI-assisted design and automated solvability checks. For your different enemy-interaction ruleset, I would first need the current editor/runtime and an example map to verify that I can build and playtest correctly.


My indicative rate is EUR30 per small regular map, with size, mechanics, revisions and acceptance checks agreed first. I work on macOS; I saw your Windows/Linux note and public Qt editor repository, but have not verified compatibility. Is there a current editor/runtime route that would work on macOS, and is AI-assisted design acceptable?


— Artem

Hi, I’m Artem. I develop mobile games and browser prototypes. Published portfolio: https://apps.apple.com/us/developer/artem-baygot/id1844199421 . For EUR120, I offer one agreed puzzle or arcade mechanic, up to ten short levels, simple CSS visuals or your licensed assets, keyboard and on-screen touch controls, restart, editable source, run instructions and one focused revision. Delivery target: one week after an approved brief and required assets. We agree scope, acceptance criteria, payment terms and the exact date before work begins. Try my self-initiated Brakepoint example: https://page-clarity-review.aglowcorgi8.chatgpt.site/brakepoint/ . The three-level assessment demo shows sliding movement, a single-step brake, undo, hints and saved progress; the full prototype has ten levels. I use AI-assisted development and document included materials. Multiplayer, backend services and store submission need separate scope. Reply with your mechanic, target device, deadline and deliverables, or email study.baygot@gmail.com.

Hi Cleber, I’m Artem. Are you still considering small browser-game projects? Brakepoint is a complete ten-level puzzle prototype: the ball slides until a wall stops it, and one single-step brake changes the route. It includes keyboard and on-screen touch controls, undo, restart, hints, local progress saving, editable JavaScript/CSS source and run instructions. Play the three-level assessment demo: https://page-clarity-review.aglowcorgi8.chatgpt.site/brakepoint/ . My asking price is EUR120 for the existing ten-level source package. This is a self-initiated, AI-assisted prototype with no external art, audio, fonts or dependencies. The public demo exposes its three-level runtime source, so those copies cannot be recalled. I can discuss the rights I can actually grant, but cannot guarantee exclusive copyright in AI-generated portions. No transfer or sale is agreed by this message. If the mechanic interests you, please reply with your preferred payment method and rights scope so we can agree the exact handoff. My published mobile portfolio: https://apps.apple.com/us/developer/artem-baygot/id1844199421 .