This situation is definitely a reality for many Pinoys. Great topic to cover and unique. Atmosphere is creepy and the pauses inbetween opening the door is uncomfortable (which is good for a horror). Design and art is very well made. It is obviously inspired by No, I'm Not A Human, but it manages to make its own identity. I got 5 endings in 1 hour.
1. Die from overworking
2. Mother dies
3. Shot by Loan Shark
4. Go with Loan Shark
5. Stabbed by Brgy. Person
Some things I'd like to comment about:
1. The pixel hearts don't fit the game's aesthetic. the game is very oil paint-y, it's a bit disconcerting to just see basic heart pixels on the UI and it throws me off. I think this can be very easily remedied though.
2. Hope there is a skip button for those trying to speed past dialogue to get all endings. And save files, which are a staple for Visual Novel games. I think I'd also appreciate a screen where it says "ENDING 2/6. OVERWORKED ENDING" or something like that so I know what specific ending I got and how many else I can get.
3. Sound design is marvelous and voice acting is great. And I'm very particular about sound so I can say this is a very pleasant surprise. Very well done. Was all BGM and effects produced solely for the game?
I'm also a student in USLS and this output makes me really proud seeing Hiligaynon used. Great job!
mizphawu
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A member registered Aug 30, 2025