Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

naudh1r

9
Posts
1
Topics
1
Following
A member registered 15 days ago

Recent community posts

Hey Bobgone69!
Thanks for the feedback! I ran a quick comparison of the builds. Curvy, toned and muscular show clearly, while petite and tall change very little on their own, especially on sprites, where the pose skeleton fixes her proportions.

The build is still worth having, though. it's what keeps her body consistent across her sprites, CGs, DM photos and feed posts. Without it, the model would invent a different body type in each picture.

Her hips, backside and pubic hair are drawn at random to fit the build (Reroll draws another combination), because some combinations clash and the model draws them badly. Pubic hair is only added where she's undressed: the nude sprite, CGs, and photos where that area is uncovered.

The mod is written around female characters for now, since every prompt in the game starts with 1girl. I've noted your suggestions and will consider them for future updates.

new patch is up! It should compatible with v0.3.0 now. 
https://discord.com/channels/1555698101082398793/1555941367660675102

Hey Bobgone69! If the character sprites and CGs are successfully generated locally, this feature should work too. It basically just reuses the CG workflow.

I'm currently working on the patch for the latest stable build. Stay tuned!

(3 edits)

⚠ Unofficial mod. Not made or supported by Venus Dev, so please don't report problems with it to them. Contains adult content.

Disclaimer! The new Photos feature that had been added by Dev's in 0.3.0 is the dev's own feature (camera roll) and works differently. This mod doesn't touch it, and the two work side by side.

What this mods does?

Characters can now send you photos. They text you selfies in DMs and post photos to their feed. The photos are drawn by the game's own local ComfyUI, with the same models the game already uses, so they look like the rest of the game. No cloud, no extra API key.

What she sends depends on your relationship and your content settings. A new contact sends ordinary pictures. Spicier ones need a real reason between the two of you, and she can still say no. Explicit photos arrive blurred until you tap them, and you can cover them again.

Feed posts can carry photos too. They are drawn in the background, so you don't wait for them.

Each contact's page gets a Gallery tab with every photo of her, from DMs and her feed. Posts with a photo get a Photo button on her profile.

Settings:

- "No photos on Bunnyboard" turns the whole thing off. Existing photos stay.

- Pick the loading animation shown while a photo is drawn.

- Optional body details (build, chest, hips, backside) per character, so she looks the same in sprites, CGs and photos. Off by default, switched on in Character Manage.

DOWNLOAD

Click here to download the patch. Venus-Photo-Feature-1.1.3-no-exe.zip or you can visit my repo at https://github.com/naudh1r/venus-university/releases/tag/v1.1.3

INSTALL

1. Back up your saves first: copy the "data" folder next to Venus University.exe somewhere safe.

2. Close the game and back up your saves (see the warning above).

3. Unzip the download anywhere.

4. Double-click Install.cmd. When it asks for the game, drag your Venus University folder into its window (or paste the folder's path) and press Enter.

5. If you unzipped it inside the game folder, it finds the game by itself.

6. In the game's Settings, untick Ask to update on launch. An official update removes the mod.

7. The install script checks that your game is the official 0.3.0 before it changes anything, and keeps a backup of the original game code. It contains no game assets.

8.If the game already updated over an older version of this mod, just run Install.cmd. It clears what the old one left behind.

UNINSTALL

Close the game, double-click Uninstall.cmd, and give it your game folder the same way. The game goes back to the official version. Your saves are not touched.

REQUIREMENTS

- Venus University 0.3.0, the official Windows build.

- The game's local ComfyUI with the models it installs. The first photo of a session takes a bit longer while ComfyUI starts. You can start it early from Character Manage.

- Not compatible with other mods that change the game's code (including Maestro's). The setup refuses a game that already has one.

An official game update removes the mod. I'll make a new version for each game update.

CREDITS

- Venus Dev, for Venus University. The photos are drawn with the game's own ComfyUI setup and models, the same ones used for the sprites and CGs. Thanks for being open to mods and for letting me share this. If you enjoy the game, support the official release: https://ko-fi.com/venusdev

- Maestro, whose community mod inspired how this one installs: a setup that patches your existing game and can be cleanly uninstalled.

Yes, exactly. The photo shows as a loading bubble and you can keep texting, close the phone, or go into a scene while it draws. The reply box stays usable the whole time, and the picture just fills in when it's ready.

Makes sense about cost. My version is built entirely around local generation on the player's own ComfyUI, so cost never came up for me, and how to handle it with a frontier model is your call.

On local models and prompt adherence, I hit the same problem, so I tried not sending the local model prose. The LLM writes a short caption of the photo, like "lying on her bed in her swimsuit, looking at the camera." Then code turns that caption into Danbooru tags, which the checkpoint understands much better than sentences:

  1. Outfit: if the caption mentions her swimsuit or gym kit, it uses her own outfit tags for it.
  2. Coverage: it works out what's still covering her and what the camera can see. For example, a photo from behind never mentions her chest.
  3. Pose: it picks pose and hand tags from the caption's wording, like lying down, sitting, or holding something.

For consistency I also added optional body fields per character (build, chest, hips, backside), each picked from a short list of tags the checkpoint knows and checked against each other, so her body stays the same across sprites, CGs and photos.

It's still far from perfect and needs more tuning. Outfits only roughly match her sprite, and odd captions can drift. But since the game already renders CGs locally with ComfyUI from the same kind of tags, I figured why not reuse that for photos too. It's the same pipeline and the same checkpoint, just pointed at something new, and it costs nothing extra for players who already have it set up.

One more design note: what she's willing to send is decided from the save before the model is asked (nothing if she's annoyed or hostile, flirty after a kiss, more only with a reason like a crush or having slept together), and her caption is checked so the model can't go past that. That keeps it in character.

Here's the repo if you want to look: https://github.com/naudh1r/venus-university/tree/photo-feature

It's your mirror with only the photo feature added, and each commit message explains the reasoning behind that change. 

Thanks for taking the time, and good luck with the update!

(1 edit)

Yes, mostly by never making the player wait on it. It's also an optional toggle in Settings ("No photos on Bunnyboard"), so anyone who doesn't want image gen during gameplay just turns it off, and the characters aren't even offered the option to send one.

With it on:

  1. Feed posts: rendered in the background while the player is busy with the slot. A post with a picture is held back until its picture exists, and the renders start once you commit to a scene, so they run while you play it and the posts are on the feed by the time you check it. They render one at a time, so the GPU is never asked for two at once.
  2. DMs: her text arrives immediately, and the photo follows as a separate bubble with a loading placeholder that fills in when ComfyUI finishes. On my PC that's around 30 seconds, which doesn't feel too bad in a chat, but I can't verify how long it takes on other machines. Since nothing waits on it, a slower GPU should only mean the photo arrives later, not that the game stalls.
  3. Failures: if ComfyUI errors or doesn't answer within 3 minutes, the post or bubble shows "Image failed to generate" with a reroll button instead of hanging. A picture that finishes after that still fills itself in. The text was already written, so a reroll only redraws the picture, with no extra LLM call.

So for the feed there's no waiting at all, and in DMs the only wait is for the picture itself, never for the game. Sprites and CGs are still generated up front in Character Manage, so during play the photos have ComfyUI to themselves.

If you'd like to see how it's done, would you be okay with me posting a link to my repo here? It's a fork of your mirror with the feature added, and I'm happy to keep it out of the comments if you'd rather not have it public.

That sounds awesome! Funny timing, since I've been experimenting with something similar on my own build: characters sometimes send a photo in DMs or post one to the feed, rendered on the same ComfyUI setup as the CGs, with what they'll send depending on the relationship and their traits. So I'm really curious how your Photos tab will work. Will the player pick what to generate, or do the characters decide? Happy to share what I learned if it's useful, but no pressure. I'll wait for your version either way.

Hi, I checked the logs and you're right: the model hid April's sprite right before the CG, in the same actions list, so the NSFW CG was never shown: "actions": ["hide:april_valentine", "cg:fellatio"]

FYI I was using Gemini through OpenRouter, not the API directly. I don't think the route matters here though, since the reply fits the schema either way. It looks like the model misread "hide: everybody else first" and hid the girl herself.

BTW, Thanks for looking into it so quickly, and thanks for making the game. I've been having a lot of fun with it. Cant wait for upcoming feature update. Do you have any roadmap to share?

Hi Dev,

I am not sure if this are intended feature or bugs but here is my finding:

1) The nsfw cg not showing in public location. The scene just show dialog box(narrations and dialogue). even the sprites disappeared.

2) the milestones incorrectly stated. Mc just got a blow from one of the npc but it said they have slept together and got the first kiss.

Tested with gemini 3.8 flash