Praise the lord for the love you share PRIME!!! God bless you man and i am doing great, just trying to get this video done haha
Nazarus Studios
Creator of
Recent community posts
Art 5/5
The art in this game was amazing. I loved the various many animated sprites in the game. I wish there was rain in the foreground during the night level for the first missing sheep but other then that i loved the parallax background. Great work for only a months worth of work.
Gameplay 3/5
The gameplay was a tad bit confusing, and slow. I am guarding my sheep but being punished for it. If you are interested in advice, id suggest removing health from the wolves and making it so rocks scare the wolves away (so many meters from where they are hit) and the Shepard's staff just knocks them out for a bit (You could use the health bar to indicate how much longer they would stay knocked out). This way the player is not punished for protecting the sheep and clearing the path. Switching to these type of mechanics would allow you to spawn more wolves in and thus make the gameplay feel faster because the player has more to do on screen. While i thought the collectables were cool they ultimately become undesirable when the method to obtaining them includes long drawn out gameplay.
The mechanics in this game are not difficult to master so you can include those "fast-paced" aspect i talked about early-on in the game.
All and all, awesome work Steve. You really should be proud of what you made, i know it may sound like I am harping on you but i am thrown back with how much you achieved in the past month. Great work 💪💪
Music 5/5
I really enjoyed the assortment of music you have. It pairs well with the game and the sheep song you had for the credits had me rolling. The sound effects do what they need to do and the ambient noise of the wind and rain really added to the immersion of your game. 5/5
Theme 5/5
In the video I am making, i gave your game a 3/5 but take this here as the actual score. I didn't get a chance to read all of your submission before playing it and recording it. I never had the opprotunity to see how you incorporated Romans 6:3 (I guess I am just that good 😂😂). Ill take your word on it for the funny epitaphs.
Fun game and something i can honestly say, i could pass off to my child with no problems. I can really see your heart for the lord in the creations you make. Continue to do what you are doing brother, you are blessed more then you know.
Art 5/5
I really love the blend between the 3D low-poly world and the animated 2D sprites. A lot of effort was placed into the look of the game and you can tell. 5/5
Gameplay 5/5
While i was unable to figure out how to select a character i think you earned a 5/5. The fighting feels good, and the A.I opponent is not a push over.
Music 3/5
While you have sound effects for some abilities i don't see every ability having one (Walking/ Dodging and etc ). On top of this, there is no in-menu sound effects for moving between the different options. Lastly there is no music or ambient noise in the game. Despite this, the sound effects you do have roll really well with the fighting abilities they are associate with. Awesome work! 3/5
Theme 3/5
I didn't see any form of baptism included in the game but i did see "Savior of the world" through the cross and the fighting spirit of the game. Due to the lack of the Christian theme, I am going to give this game a 3/5 for theme implementation.
The game feels really good, ill be following this project. Keep up the excellent work Prime! God bless you brother and thanks for your submission!
Theme 3/5
I feel you incorporated the "Savior Of the world" theme well and its funny because it was something as simple as focusing on the cross as you approached it. When it comes to the Romans 6:3 theme i felt there could be something in the game like a baptism pool to include it. With that being said, I am giving the theme incorporation of the game a solid 3/5.
Art 3/5
I really enjoyed the grey box of the level and the atmosphere that you created, the 3d Model for the character you had was REALLY cool but there was no textured models and because of that i had to give you a 3/5.
Gameplay 2 / 5
In regards to movement, there really wasn't very much to do. There are interaction indicators that don't have inputs associated with them so if there was a way to interact with the NPC's - i was unable to figure it out.
Music 5/5
I really enjoyed the music, sound effects for the walking, and the background chatter. It really helped build the atmosphere of the level. Despite everything being grey boxed, i really felt immersed because of the sound you incorporated into the game.
Honestly, i really hope you continue to work on this project. I know it sounds strange but there's just a special feeling i get when i walk around your world. What i am getting at is I am following this game and i hope to see some updates made to it in the future!!! God bless Donald and i greatly appreciate your submission.
Hey, I Played the game, I am really sad i was unable to judge this prior the end of the jam. But i can see how much love and effort was placed into it and therefore I am going to leave a review. Honestly, this one would have won! I apologies for not being able to get back sooner but you made an excellent game in the time allocated to you and i think you REALLY have something be proud of.
5 Stars For Art
Art accompanied with animations and VFX were amazing. It really made it easy to immerse myself in the game world.
4 Stars for Gameplay
The shooting was fun (Id add some squish to the enemies when they are hit to add more of an impact), and the abilities were cool. I do wish I could have seen the theme more clearly then i did ( Maybe some mechanics based around our testimony ?) but i still really enjoyed the game and felt as if the theme was implemented well enough that it qualified as an entry.
5 Stars for music.
Music and SFX added to the immersion.
SIDE NOTE*
At stage 4 the game shut down and i was stuck paused, i could only exit to the menu despite selecting resume.
I Really loved the visuals, animations. and the simplicity of the mechanics (Reminds me of an old school game [which i dig]). Didn't take me long to figure out what the pages did to the player and what hitting the orb in the sky does. Never got to see the accuser but in revelations 12:11 it says that they overcome the accuser by the blood of the lamb and their testimony. I think It would benefit the project to incorporate some mechanics like that into the game.
5 Stars for Visuals
3 Stars for Gameplay
3 Stars for Music
Hello Everyone,
The theme reveal was released. Please make sure to join the discord to see it!
https://discord.gg/xT8vX8wS
Thank you Marco, I was surprisingly able to get a lot done within the two weeks we all had but after the game jam is finished ill be adding more to the game as well as polishing it up a bit. Also the amount of enemies that spawn in each area are created from a random range. I am currently working on adding a wave system and a roll mechanic to help with the difficulty of the game. So if your interested in giving it another go in a couple of weeks you should definitely follow :]
Honestly, a lot of cool things you accomplished in such a short amount of time. The Vaulting, and climbing were not the best but what can you expect from two or less weeks of work ? I loved the art design, and the cute little ladies chilling while you run up the beach. Just really made the environment 10x better by adding that little detail. I did run into some unintended areas and i felt you should know that the railing will guide the player. So when you start off on the patio the railing continues without a break so without thinking i just ran straight forward into a no mans land (also the lighting was not functioning correctly until i lost and restarted the game.) and the whole world started falling apart XD regardless of those things it was a fun experience and you should pat yourself on the back for what you were able to achieve. 3 stars for enjoyment[lag made it rough] and 5 stars for the theme [honestly i wish i could give you more for the theme but here you go.]
God bless, and have a nice day!
Thank you! ill be updating the game after the jam so feel free to keep this in your collection if your interested to see how it turns out. I definitely want to add more polish to the world, the enemies, and the communications in the mechanics. Personally, i think if i can get an indicator over the character while they are in the water, as well as have a more expressive UI for the water gauge, i could make the intended action for reloading a lot more clearer for the user.
I thought the game was amazing. I really enjoyed it, the bard ants were the only ants that visually explained the decisions i made however after playing the game for 5 mins my game started lagging a lot. Despite the lad I had a blast and ended my session with over 1k ants. It was fun! 5 stars for enjoyment and 5 stars for theme. amazing work!
Really liked this game, and i respect the time and effort placed into it. I created a infinite scroller once and the hardest aspect is getting the obstacles just right so the player always has a way to skillfully navigate them. It was not done perfectly in this game but it was definitely done well. Great work, 4 stars for enjoyment and 5 stars for theme implementation.
No use of the theme, But i like the art style. The character was cute and it was fun to see him run around. gameplay was short lived but engaging for the time it was. I didn't feel challenged enough and ended up running under a stalactite after 3 minutes. 3 stars for enjoyment and 1 star for the theme implementation.
Interesting concept. I feel like the game meets the quota for the theme but this game also makes my clicking finger hurt Q.Q. I feel like there is a less "clickie" way to get the user to engage. Other then that, i like the concept and the art direction. 3 stars for Gameplay, 5 stars for the theme. awesome work, thank you for sharing!


Could not play through the itch app. In the file section of your game page make sure to click the Windows icon. let me know when you have this remedied this so i can play! :]