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Nick

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A member registered Jul 24, 2015 · View creator page →

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Honestly really cute game, and fun! The pixel art style and colors were done really well, art for the game was great. I managed to win the game on my first try. Honestly, would have loved it to be a little more challenging, I think it would have made the game even more fun in this case. Speed increases + bow powerups + run in circles was op lol.

Pleasantly surprised with how fun this game was, compared to the others with a similar countdown concept. Love the artwork, the panning camera! Simple, but really cute.

lol managed to get it in the 4th try. Simple game, but cute, the explosions are hilarious!

LOL I feel like this is unintentionally a rage game, managed to get a high score of 6 but couldn't get further on multiple tries given how fast things speed up. Honestly really frustratingly fun though - in a good way! I really like how you go into the game thinking it's a boxing game and it's more a "you've been knocked out" play various minigames game. Fun stuff!

lol we were debating how often people would accidentally teleport at 0:01 before they found out the right time, congrats on the speed run :p. But yeah glad you enjoyed!! We put in a lot of work to get this across the finish line for the jam lol

Thank you for playing!! Kenney's (and a few additional) tilesets are really carrying the art here haha. Though I personally did spend a lot of time with set dressing to try and bring the maps to life! On the teleport after grabbing the holy sword bug, unfortunately we only caught this after the submission deadline!! Though yeah, the reset isn't too bad!

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Funny enough we were all aware of Minit but none of us have actually played lol. Another inspiration was Outer Wilds. But thank you and glad you had fun! :)

Thanks for playing! And glad you enjoyed, entering each run with slightly more knowledge (and gaining a little more during it) was something we really tried to balance well!

Fun demo and awesome concept for a roguelike. Wishlisted on Steam, looking forward to the full release!

Congrats on your first game for Mini Jam! Simple game mechanics and cute sprites!

Once I got the hang of the controls I actually really liked working through the puzzles. Also the jazzy background music is quite nice along with the static of the character!

Glad you enjoyed! Also interesting suggestion, I probably did have time this jam to try out having penguins slightly walking around while they were on the platform - that probably would have made it more dynamic and fun. Something I'll keep in mind next time, thank you!

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Thank you! I would have loved to make the penguins waddling into place before each level happen but realistically didn't get the time for it this jam!

No 0/5 please, not related to Taylor Swift haha. Also while building the game, many many times I would push the penguins in front of the train LOL

Thanks for playing! The fast train is definitely a difficult one haha, that pre-train penguin-prep is really needed!

Thanks for playing! It was a fun game jam to do!

I like the tetris idea. We were planning to have multiple trains come, with different colors, and you need to push the right penguins onto the right trains.

For example, penguins with red hats go into the red train, and penguins with blue hats need to go in the blue train.

But alas, game jam time limits :p

Definitely something interesting here around penguin organization and time constraints 🤔

Thanks Dima!

Yes, glad you utilized the pre-arrival time! Was a little worried players would just wait, but it's a good opportunity to get your ducks penguins in a row.

Haha love it thanks, it IS very fun to kick and push the penguins around happy with how it came out!

Wow super impressed with the game feel in this game. The fights, especially with the swap places boss, felt incredibly fast paced but also fair. Felt really good to play, great job!

Haha glad you enjoyed! Definitely could have done some better balancing next time - will keep in mind! Have interestingly found some folks have a really easy time with the 2nd boss, and a really hard time with the 3rd, or the complete opposite like yourself, and not usually a lot of people in the middle haha. Glad you enjoyed the cutscenes :)

Thanks for playing, and glad you enjoyed! Yeah we added controls in the game page and in the settings page, but to be honest, would have made things easier for players if we had an in-game tutorial. Something for us to consider next time!

Thank you for checking the game out! Thanks for the detailed feedback, definitely makes sense where we could have improved things, but glad you overall enjoyed :)

Generally well put together! Agreed with some other comments, I wish the player felt a little less floaty, I think it would have made the game feel snappier.

Definitely a good start, I feel like it has the makings of what could be a fun game!

Agreed with the other comments, definitely has potential. I'm sure you would get more people checking out the game if you updated the cover art!

The visuals are awesome, and it looks like the story and mechanics in the game have a ton of potential! Unfortunately it did seem quite difficult to beat bosses given the timing on attacking seemed a little awkward.

Enjoyed playing through the game! I like the squish sound effect. Definitely got stuck a few times when I jumped up, and the next level showed, but I fell to the previous level though haha.

I honestly loved the use of the Exchange theme in this game. It was actually really fun to balance having a really good gun but then needing to heal and seeing what I might get, or throwing guns away to get better ones. Also showcasing health was done super well. Impressed with what you were able to achieve and the fun-ness of the game!

I like how on the page you say it's so difficult to beat you haven't even beat it lol. Yeah not exactly sure how to play the game, it seems that the sun instantly kills you without really giving you a way to fight back. But do keep it up, congrats on your second game!

Fun game, enjoyed playing through! If I could provide some feedback, I do wish the dash also made you immune, and there was a clearer indicator of the boss health as I played through.

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Wow the voice acting really took this to another level, love what you all did! The art and style is also amazing. FPS  did drop quite a bit for me though unfortunately!

Really fun game! The visuals are amazing, impressed again by how you all were able to do the art during the jam! The gameplay is fun, first boss has good AI and telegraphed attacks. I do wish I could gain more health from picking up the health orbs around the arena though!

Thanks for the feedback. I believe the game still moves you on to the next level if both you and the boss die at the same time haha.

Thanks for playing, will check out your game :)

Thank you for playing, and thanks for the detailed write up! Definitely agree with improving attacks, I think quite a bit we could have done there to make the game feel better. But yeah thanks for the kind words and the constructive feedback, really appreciate it!

The art in this is incredible, super impressed you were able to build all this during the jam! In addition to the music, really makes the game come alive and feel great.

Enjoyed the game! Absolutely loved the sound effects for the bosses, some of the sounds were really funny. Managed to take down the first boss easily, but couldn't figure out how to damage the second boss - attacking the orbs back at the boss didn't seem to do damage!

Managed to defeat Baal by spamming attack and running in circles around him! Took a few tries but managed to get the strategy down haha. I think after defeating Baal, the game ends though?

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Wow absolutely amazing, incredibly impressed with all the art as well as the sound effects. Great game.