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A jam submission

Dungeon RushView game page

Action Roguelite
Submitted by Lyrical Games — 2 hours, 27 minutes before the deadline
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Dungeon Rush's itch.io page

Results

CriteriaRankScore*Raw Score
Artwork#13083.9233.923
Audio#14743.4363.436
Narrative#17333.1543.154
Enjoyment#19303.5133.513
Creativity#42173.3333.333

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Each room has a 10-second countdown, or less depending on the items.

(Optional) Please credit all assets you've used
Micro5 Font (https://fonts.google.com/specimen/Micro+5)

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Comments

Viewing comments 29 to 21 of 29 · Next page · Last page
Submitted(+1)

I enjoyed the game, but I found it a bit too easy, I would love to see more enemies, maybe some could even shoot projectiles. The boss was a bit too easy to outlast for the 9 or so seconds, It would be better to make the player beat it, but on the other side, they may not have the bow. Overall, I had a good time and the visuals were great. Good job!   

Developer

Thanks! I was planning to add ranged enemies, but ran out of time. Those would definitely have helped make it more difficult! The boss level has a 20-second timer, but with upgrades that becomes shorter.

Submitted(+1)

Nice little game, I love the minimalist art and the color palette ! The gameplay may need some balancing, most of the time I was winning without moving from the center, but it's understandable as a jam game. Anyway, nice job !

Developer(+1)

Thanks! I had planned to add some ranged enemies to counter that, but unfortunately ran out of time.

Submitted(+1)

Cool visuals and audio, good concept, a bit too easy for my taste, but definitely I see some potential in this game. Good luck!

Developer

Thanks!

Submitted(+1)

Fun game! I would love to see more of this game, but focusing on the evasion side more. It's a unique concept!

Developer

Thanks, I really appreciate it! I might make it into a full game someday.

Submitted (1 edit) (+1)

Honestly really cute game, and fun! The pixel art style and colors were done really well, art for the game was great. I managed to win the game on my first try. Honestly, would have loved it to be a little more challenging, I think it would have made the game even more fun in this case. Speed increases + bow powerups + run in circles was op lol.

Developer

Thanks! I agree, the game could definitely use a bit more difficulty, since the power-ups are quite strong.

Submitted(+1)

Really awesome game! awesome art style i like how the games mechanics were worked into the intro story!

Developer(+1)

Thank you!

Submitted(+1)

Love the pixel art and limited palette! I think it would be more fun if the enemies moved faster, but more chaotically. You could add a few movement variations in the enemies instead of just following the player so it feels more like dodging. Nice work.

Developer

Thanks! I agree!

Submitted(+1)

Really cool idea, love the art style! Only thing is that it gets very easy once you get enough power ups. Some ideas could be increasing the speed of the enemies or adding enemies that can attack from a distance. Overall great game!

Developer

Thanks! I was planning to add ranged enemies, but ran out of time. Those certainly would’ve made it a bit harder!

Submitted(+1)

Finished the game, the art style is incredible and fun to play with those power ups, but I think the game becomes too easy to play after picking up too many of those power ups. In the last few levels I didn't even need to move, the arrows did their job, so I suggest expanding the dungeon's space a bit and have player think how to kill the enemies would make the game richer. Great work!

Developer

Thank you, and I appreciate the feedback!

Viewing comments 29 to 21 of 29 · Next page · Last page