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ohno1

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A member registered Sep 05, 2024 · View creator page →

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(5 edits)

thank you for the feedback

(1 edit)

thank you for the feedback

(1 edit)

thanks for the feedback

thank you for the feedback! sorry for the player, i probably should have used that one that already exists instead of trying to 'jerry-rig' one right before the deadline

(1 edit)

the orchestration as the song began sounded nice, like rain drops or something
i feel like there could have been more development in the middle
also the switch-up with really gave the song a new (more ominous?) feel togehther with the sound design during that segment with the low growling thing, that sounded good

it is beautiful

(3 edits)

There are two other rooms (one per floor) with the same '+' shape as the room in which you found the clue. These rooms are the 'crossroads'

I did encounter one bug while using the dash after going back to the starting area with the new ghost mode, making my character become invisible. I could see the camera move to follow the character but I was unable to enter other rooms, so I ended up restarting the game. I was able to get to where I was before and continue playing, but this is just a problem you might want to be aware of.

I thought that the visual art and music matched with the overall theming of your game, making it a really good sensory experience. However, the combat was a little off and didn't really have an impact on the rest of the game so I ended up just running past all of the enemies I encountered. The final boss was also a cool inclusion but it having only one attack made it a little bit easy, though the inclusion of any boss was a fun idea and a good finishing point for the rest of the game.

The exploration of the well made environment was fun to take in, and the minimal story included was a good driving force to take down that boss. Overall a nice entry.