I had so much fun playing your game! The art, music, and sound effects are so well done and work well with the roguelike style of the game. The mechanics and game loops are fun and addictive; it was easy enough to understand but also gets more complex. I enjoyed trying different strategies and seeing how the mobs react based on various arrangements, and improved each playthrough. Doing the same thing over and over again can be tedious, but this was quite the opposite! I think the message was about working with nature and kind of being its helpers and allies.
PixelFury
3
Posts
A member registered 72 days ago
Recent community posts
This sounds like a well-developed concept. I love how plants interact and have symbiotic relationships, making the player have to think about how/where they plant things. I also like that technology has limitations, so the robot can help with difficult labor, but the player must think critically to determine the best way to employ plants and resources to optimize the health of the biodome. It sounds like fun, I would play that!