I agree it doesn't need to be 1:1, but minor tweaking around that drayman would help. Even on the latest patch the missiles just can't track against an almost point blank Salthi determined to escape. But I do understand the time domain switch in the engine because thats why it could never normally run better than about 12 FPS
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Wing Commander 1 Reloaded (ALPHA) community · Created a new topic I think the player ship goes a bit slow
I think there is a speed bug somewhere. In mission 2 I'm constantly having to afterburn after the drayman. Also, when I look at my afterburner speed, 1200kps and look at my distance to a nav marker, it does seem like the number is counting down too slowly.
Not sure where the fix is here, if the ship is fast enough for game feel and the drayman is too fast, or if the ship should indeed be faster.
Love it otherwise. Last 5 versions have improved it a lot