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Riftborne

8
Posts
103
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13
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A member registered Apr 10, 2026 · View creator page →

Creator of

Recent community posts

Hey @joewrig! Yes you can run it direct on Linux with no problem - probably even works better that way than via Steam.

Also yes pretty much most settings in the game like storage, resource scaling, travel speed, world gen, are all fully editable for both single player and custom hosted servers.

Hello everyone - just an update that we are very close to the Mac build! I have got the build prepared, and the apple developer license, and now we are just waiting on final approval and certification from apple.

You recently left a 1 star review on my game because I accidentally submitted it to the wrong game jam. I deleted my game submission as soon as I realised it was the wrong place. I feel like this is very unfair on a fellow solo dev like myself for a simple and honest mistake, and ask that you reconsider your rating. Thank you.

I have uploaded a bunch more steam keys now. Can you grab one retroactively? 

Hey Anthreas, oops I must have run out of steam keys! I will get you another one. Do you have discord? I could send you one on there. Otherwise let me check if I can do it here on itch retroactively.

Thank you so much for that feedback as well, really appreciate it. I love the Asci CLI aesthetic and gives the community a lot of flexibility with how they play the game. Grew up with Dwarf Fortress, MUD, Stars, and the old school SSH games so wanted to emulate that kind of feeling. 

hey! this is a high priority item on the to do list! I will keep you all posted

hey reverie, you may have caught me just as I was updating to a new build, there should be one in there now

it runs in the terminal :]