Post jam updates -
Notarized the Apple build.
Added hard mode - the squirrels can now take ALL items so you have to find them after they move.
Added optional locator for houses and items.


"So you see, the tools of the trade, code assist done with ai, are usually not forbidden. But a jam is a contest of art and using gen ai defeats the purpose. It is not a contest of who can operate the prompt best."
TBH if you use AI for art your going to do really bad. At this point its less of an advantage than just using assets which will look way better.
https://ringtail-interactive.itch.io/ice-wall-defense-ringtail-expedition
The goal is to break through to the other side of the wall. There is still development on this project.

Thanks for all the feedback! I tried a quick fix for the floaty controls (sound coming too), but it broke the build — and with uploads locked during voting and the original file lost, I can't patch it here until voting ends.
A working version is up temporarily so you can see how it's meant to play:
https://ringtail-interactive.itch.io/tiny-world-v2
Follow if you'd like to catch the fixed final version — thanks for understanding!
Thanks for all the feedback! I tried a quick fix for the floaty controls (sound coming too), but it broke the build — and with uploads locked during voting and the original file lost, I can't patch it here until voting ends.
A working version is up temporarily so you can see how it's meant to play:
https://ringtail-interactive.itch.io/tiny-world-v2
Follow if you'd like to catch the fixed final version — thanks for understanding!
Hope to have sound efects and some better trees/rocks by Friday!
/jam/theveryseriousjuniperdevgamejam/rate/4693304
Small update to replace the capsule with sprite. Sprite is an asset from itch.io
https://null-painter-error.itch.io/cute-raccoon-2d-game-sprite-and-animations