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RMyszka

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A member registered Apr 12, 2021 · View creator page →

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Had the voice lines break half way through interacting with items even after a refresh? No idea what I did differently both times just wandered and doom scrolled! But a neat view, I'd assume this is what a very anxious person feels at the knocking of their door. It looks amazing and captures that old school game vibes, enjoyed the more comedic endings! (Got the pizza, and sore throat ones!)

It felt like there was meant to be more, and I assume a lot more is planned, but there was a lot to look around in and at first i felt like small clues or something should be hidden about as the atmosphere and setting were perfect for computer sleuthing and note taking. Once I got the gameplay loop it became obvious but I do enjoy reading the goofy phrases and questions for passwords and what not. Unsure if there is an end, I always get caught and I feel like I did plenty, I think I even had a repeat? But was still a good concept and a fun small game that I feel could be expanded on!

Great horror game. Simple and easy to pick up and understand, the highlights on what to interact with the held item helps a lot and it took me a while to figure out last puzzle. Well made layout and makes you pay attention to the sounds and positioning, but a bit too easy, if the guy got some glasses it could be a much more tense game. Altogether the elements work real well and enjoyed the game!

Oooo now that is a fun stressful game. The whole sound mechanic was really well made and audio in general was perfect especially on when the tv head gets alerted. He was pretty easy to avoid or just outrun if i had a little bit of distance, it started to be more fun to mess with him! But mechanically and gameplay wise I would say nearly perfect, felt like the first level of a full game with many levels with different events/enemies but for what it is I really enjoyed it.

Good concept and great short horror experience. Feels like there could have been a bit more added to give the space a creepy vibe, but that little reflection at the end was top notch. I did enjoy my pizza in my 1 million dollar new york apartment!

Definitely felt lost control wise when playing, would help with some listed controls or more prompts in game to do things. But the general feeling of playing a whole assortment of different games and genres was interesting and made me want to see what will be thrown my way next. Good liminal dream like feeling throughout.

Fun escape room puzzle. I liked the knocks and phone puzzle stuff I wish we even used in our game, classics! Definitely enjoyed the room changing the further you progress as well. I do think some colors blended a little too well for some UI and pick ups, but small tweaks.

Very fun and simple stealth game, didn't feel too punished when getting spotted either. I wish there was a bit more or stuff to find, maybe an extra mechanic or 2 with noise or something, but still with everything else like movement feeling good, atmosphere of the area, and getting to slam the door on the red guys face was well made.

Very tense game with how much you have to juggle stuff around once all hell breaks loose, but was pretty fun and not over the top with things that need to be done. The drone was a little wonky to control and I'm pretty sure I had one of the spaceships entomb him at a point while I was messing around with the flying. Very fun and would get boarded by more alien capsules again!

So much was going on, boss needs to chill! Once I got it going it was a tough game I think could use a bit of tweaking to give a bit more lenience time wise. It does capture the stress and general horror of a bad job pretty well, and the whole sound design and style is great.

Even with the few bugs I had the game was pretty good. I had a few issues with things phasing through when i picked up and dropped items all over the place, but other than that it was a good spookfest with the random friends in my bedroom and the haunted tv that turned on as often as possible. I always enjoy a game that isn't a full restart on a small mistake, great game would buy 3 pizzas in a night again!

Great concept and game, I enjoyed the rules swapping around and what to look out for. I do think I did get got by the trick or treaters sometimes blocking the view for things like other treaters or candles, but altogether a fun game and a good idea for the theme!

Such a simple but great game! I did enjoy the lock puzzle a lot, and the tension on doing it quick does make it stressful enough that it was rewarding to actually beat the game. Fun game and goofy story!

Amazing game and I felt like there was always something I was missing out on. One thing that took me out was the overload of things happening at a time, sometimes I couldn't get a good read on something like the hint shown or the conversation happening on the phone, or even the hint on where they are as a lot could happen at once. Other than that I find the difficulty is perfect, I do generally struggle with stealth games so it was a good challenge! Spent a while on this one and will come back after I finish up the other games in the jam!

Great endings and definitely made me feel like a mad scientist messing around with chemicals. Didn't get all endings I feel but was funny to see what happened on the different ghouls. I do think the text was a little slow, but the general 90's feel was there for me altogether.

Gosh this was a spectacle to experience! Loved the atmosphere and wandering around the house, took a while to get a lay of the land. Other than movement, I didn't know there was a fun little fight mechanic until the very end, as I just didn't answer the phone, made it out with like 80 anxiety not answering but wish I did to play the little mini game. Still for art and vibes this was peak!

Peak canadian blizzard experience! Very fun and tense game, I was looking through the windows and trying to spot whatever was lurking in the snow. The whole snow storm outside and the blinding white was great.

I liked the main world switching mechanic but it felt too short and I wanted to play with it more. It does sell the creepy feeling of a sterile foreign space quite well, especially the ending spook. All in all I just wish there was a little more to mess around with!

Pretty good game and concept. I feel like there could be a few changes like others have already mentioned but even then as a game it is pretty fun. Would love to see a time mode and seeing how many you can get in a set time if you plan on expanding the game at any point.

Very tense game, and spooky experience overall. I feel like some player actions could help sell the random looming horror before the ramp up begins, but all in all, very good build up to the red light of doom!

Nice story! Definitely felt like a bad dream. I would have liked a bit more to wander around in or have some other spooky vibes in the area. Had fun, enjoyed the ending, and the whole art style wrapped the theme up perfectly.

Amazing concept and fun gameplay. The eeriness of everything is perfect and the art is peak old school space gaming. I do enjoy the lack of jump scares and shrieking sounds, i think it made the whole experience much more tense and sells the horror of the unknown lurking on these space bodies. Altogether a great game and experience and enjoyed the story.

Simple and well executed. Got through both endings and enjoyed the experience, the game fits the vibe of one of those games in the dread X game collections too. Everything just fit perfectly as a snack sized horror game.

Gosh this is definitely a throwback to those old school flash games you would play on miniclip or other sites back in the day. There were a few hiccups here and there with audio and enemy collisions, and the phone was a bit tacked on in my opinion. A tough game but fun enough to get through even after a few failures. 

The ending was great! I feel like this is missing an element or 2 gameplay wise, but the story and calls were great to go through, the horrors of wrong numbers was definitely captured with a few of the calls. 

A very cool concept and general spooky vibes, but I felt more lost than ever navigating the spaces. I didn't encounter any monster or threats and managed to find someone however. I think if the halls were a little more open it would help, but I enjoyed even just wandering around and using the sound waves to color up the space and was happy enough to find someone in the end.

Had a fun time dodging and weaving through all the demons appearing in the house, I don't know why i struggled with the pattern stuff but I was happy I wasn't hit with an end screen after a failure and I could recover. Very good ramp in difficulty as it goes through and made me feel old with my bad memory and having to go back and check the damn tv each time! One thing I would change is maybe the size of the demon rules, I feel like they could take up a bit more real estate on the screen. I do think some demons that spawned were also just chill guys that left if i got close? Unsure if intended, but were chill to have around. Fun game and use of the theme!

Good lil spooky ghost story. I'd love a bit more lore drops with Resona, and maybe a few more branching moments before finding Rita. Also the art of the school definitely captures that liminal after school vibes, or at least how I remembered it!

Fun story and great art work. Only got through 2 full playthroughs (my answers and the don't answer route) but will return to see the rest and see the rest I am missing out on. 

Great game capturing the theme almost perfectly! Gameplay wise I would enjoy a bit more difficulty as it was quite easy, but as is I enjoyed the short romp. Other than that, it is easy to pick up, play, and understand what to do, especially with the tutorial, and a quick and fun gameplay loop.

Thanks for giving it a try! I do have an idea for storing and growing components especially as the map expands.