I retested it, it is great improvement. You have mail.
ropetight
Recent community posts
It was basic Daz Michael/Victoria 8.
Since there was very little animations suitable for the games in Daz, I uploaded figures to Adobe Mixamo (https://www.mixamo.com/) and downloaded animation for the figure.
I used my fork of Mixamo downloader to get animations in bulk
https://github.com/ropetight/mixamo-downloader
In my case, build pipeline.
Right now pipeline is combining Daz and Blender, but it is very finicky. If I could specify the model path, provide animation parameters from from CLI and can get result in shape of spritesheet atlas, single sprite image series and gif for, it would cover my complete sprite pipeline.
Conversion is also interesting, but in this case batch can be built from the shell.
I don't know if this is of interest to other users, but it would make it more versatile tool.